Posts: 56
Threads: 15
Joined: Apr 2010
everytime i load a bmp file which is larger than 1000 pixels, eg (1001X330 / 330X1001) the game will crash, but a lot of modified characters here have their moves way bigger, is there anyway to help instead of resizing the bmp files? since every time i resize it, the bmp may be ended up in the sky hitting nothing, or having two boxes of bmp in one move.
Thanks given by:
Posts: 891
Threads: 16
Joined: Mar 2008
You could have several object with a portion of the picture each, I guess.
I did this to you for obvious reasons. You have just wasted a lot of time. Congratulations.
Still with the same joke? ;D - Simoneon
TITLE: a idea
make cave for bear?
Thanks given by:
Posts: 1,708
Threads: 34
Joined: Mar 2008
You could have several object with a portion of the picture each, I guess.
Thanks given by:
Posts: 601
Threads: 23
Joined: Dec 2009
That's strange. I even have had tried something like that and it worked fresh.
Could you please show the actual size and the code?
Thanks given by: