Posts: 1,264
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i don't know if state: 2 really make a char go straight to the running frames, but i realy know that state: 1 (walking) wherever it is, the char will go to the walking frames (tested it long time ago :P ), so it can be that with running state: 2...
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Posts: 417
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Joined: Jan 2009
wait i have a Q first before trying any method.
for those who've created acharacter before must have known this problem. or maybe people who've created a mod should ever have this prob. too right?
when they make a character on its running frames what did they do? a replacement from an original char?
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