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Remove "Shaking"
#11
When character hit, he move...
I Need remove this
[Image: OQAAAEUyp1EC4nOaLC7aWRI9F6vMqekYjsZ6ZNLn...66Qif3.jpg]
Sorry for my english... :'(
I'm Brazilian :p
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#12
Have error in dll shaking...
The Figthers move

Test whit this:

<frame> 1 Shake
pic: 999 state: 15 wait: 1000 next: 1000 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -9999 y: 0 w: 99999 h: 9999 zwidth: 9999 dvx: 0 dvy: 0 fall: -1 vrest: 8 bdefend: 100 injury: 0
effect: 5
itr_end:
<frame_end>
[Image: OQAAAEUyp1EC4nOaLC7aWRI9F6vMqekYjsZ6ZNLn...66Qif3.jpg]
Sorry for my english... :'(
I'm Brazilian :p
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#13
(07-07-2009, 10:02 AM)Sharingan Wrote:  Btw: someone should also delete this annoying bug: when any object hits another object all movement stops for 1 TU.

it can be solve for characters attack, by opointing an itr, with that, your char doesn't stop for 1 TU.
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#14
Actually, not ALL movement stops. Only the movement of the two objects interacting.

And it's 3 TUs.
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