09-24-2009, 06:32 PM
<frame> 281 injured
pic: 130 state: 11 wait: 1 next: 282 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 40 y: -79000 action: 0 dvx: 0 dvy: 0 oid: 20 facing: 0
opoint_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
<frame> 282 injured
pic: 130 state: 15 wait: 1 next: 289 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
<frame> 289 injured
pic: 130 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 3 x: 40 y: -79000 w: 60 h: 80
catchingact: 120 120 caughtact: 132 132
itr_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
This is the code. Does anyone see what's wrong here because my character doesn't catch the character he opointed.
Also forgive me for not using the code tags because I don't know how to use them.
pic: 130 state: 11 wait: 1 next: 282 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 40 y: -79000 action: 0 dvx: 0 dvy: 0 oid: 20 facing: 0
opoint_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
<frame> 282 injured
pic: 130 state: 15 wait: 1 next: 289 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
<frame> 289 injured
pic: 130 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 3 x: 40 y: -79000 w: 60 h: 80
catchingact: 120 120 caughtact: 132 132
itr_end:
bdy:
kind: 0 x: 52 y: 38 w: 20 h: 19
bdy_end:
<frame_end>
This is the code. Does anyone see what's wrong here because my character doesn't catch the character he opointed.
Also forgive me for not using the code tags because I don't know how to use them.