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Err. Do you mean that if char3 hit char 1 and char 2. They will go into an animation. But if there's no char 1, the animation wouldn't work. Do you man like that? Please explain it more understanding so we can help.
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The characters will NOT go into an animation , instead , an animation appears ON them... thats what i want to make,but,without the characters there,there wouldn't be any animations...
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then what about it:
your char will summon a ball which has pic: 999(it means invisible) and also state: 3000 (like firen's ball)
this ball will go to animation frames when it hits the char.(hit,hitting frames will go to frame you want)
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sorry... i won't want to mess up my skills using opoint... is there any other way...?
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erm, sorry guy to disappoint you, but there`re only two ways:
1. You put this animation into your character itsself
OR
2. You have to activate it with opoint somehow. If you dont want to use opoints then... your possibilities will decrease like hell...
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Then use my itrk8 solution.
And instead of opointing, create a bigger sprite which includes both char and effect.
Itrk8 is necessary to detect bodies.
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