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[solved] Being hit but not going to injured frames
#11
(02-09-2012, 06:06 PM)xmfcx Wrote:  But this way char will still get the all damage.
The character is supposed to take damage while in this 'special' state. I don't want him being un-defeatable (<< that a word?).
(02-09-2012, 05:05 AM)zxcv11791 Wrote:  Even simpler solution. Make him hold a weapon that will opoint out a special body when he is hit. Then in the injured frames have an itr8 that will lead him back into those repeating frames.
Yeah, this deals with the same character (as in 2 of the same people) transforming into the 'special' state and getting injured. Seems best.

(02-08-2012, 10:06 AM)YinYin Wrote:  none that would not have a similar issue

i would go for a self hit with a negative fall at the start (no injured frames at all when hit, depending on how much you did at start up)
and then raise it again at the end (same positive fall self hit)

less hassle with frames you dont have to mess with (injured)
and smaller time frames where two characters can interfere with each other on this feature
This was fun to play around with xb, I'm probably gonna use it for a different character who also has a similar special state.
Thanks I learnt something new.
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