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wanna dc attack
#1
[Image: 7skZr.gif]

hi i wanna dc this combo can you tell me that how to make your char fly at a positon and how to catch your opponent at an other position
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#2
somehow they missing sprite of instant transform when he is atop of animation!
EDIT:hahah i know...i would love to help you but i forgot dc-ing -.-
just noticed. :P
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#3
i know but that isnt helping me :p
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#4
Use this frame in the time that you want to "teleport your char":


Code:
<frame> XXX Teleport
   pic: 999 state: 3005 wait: 0  next: XXX dvx: xxx dvy: yyy centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: -10 y: -999 weaponact: 75 attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
<frame_end>

You will need to insert the right number of the frame. Fter this put the right next(probabily negative because your char change direction). In dvx you will put the right X position that you want ( you can easily cauculate it on paint) and in dvy the right Y position(will be negative because your char will appear above).
OBS: the next frame will need to have dvx: 550 and dvy: 550, or your char will fly around hehe
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Thanks given by: NewToTheEra
#5
This thread has what you need: http://www.lf-empire.de/forum/thread-7677.html

And also some knowledge about itr kind 3: http://lf-empire.de/en/lf2-empire/data-c...on?start=3

For more information about grabbing chars here is Darklord's tutorial: http://www.lf-empire.de/en/lf2-empire/da...t-tutorial

All these gets the basics from Louis' D^J. Play around with them.
And samael no.
It is not about teleporting. The positions are defined already. All he has to do is catching them in middle-air.
[Image: llqsMqz.jpg][Image: llqsMqz.jpg][Image: llqsMqz.jpg][Image: llqsMqz.jpg]
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Thanks given by: Marko pro
#6
My Super Saiyan 2 Vegeta has a combo where he attacks enemies around while teleporting and grabs them as well. So does Super Vegito. Give a look at their data as well.
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Thanks given by: NewToTheEra , Marko pro
#7
(11-19-2012, 03:47 AM)bashscrazy Wrote:  My Super Saiyan 2 Vegeta has a combo where he attacks enemies around while teleporting and grabs them as well. So does Super Vegito. Give a look at their data as well.
Thats how i learn dc-ing. :P

Really Dan, take a look at it. It's helpful.
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#8
i dont understand one thing in your data
for example frame no is 122 which can been on screen when playing
but in data at that action the frame no is twice
whats that can you tell me about it
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#9
Don't know if i understand you well, you're talking about two frames with same number?
Can you show us exactly what you mean!? code?
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#10
    DC-Code:
<frame> 285 Maximum Flasher
   pic: 280  state: 3  wait: 1  next: 286  dvx: 0  dvy: 0  dvz: 0  centerx: 37  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0  mp: 75
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:


see the pic no

and at the top

    DC-Code:
name: SS_Vegeta
head: vegeta\SS\ssvegeta_f.bmp
small: vegeta\SS\ssvegeta_s.bmp
file(0-69): vegeta\SS\ssvegeta_0.bmp  w: 79  h: 79  row: 10  col: 7
file(70-139): vegeta\SS\ssvegeta_1.bmp  w: 79  h: 79  row: 10  col: 7
file(0-69): vegeta\SS\ssvegeta_0.bmp  w: 79  h: 79  row: 10  col: 7
file(70-139): vegeta\SS\ssvegeta_1.bmp  w: 79  h: 79  row: 10  col: 7
file(140-209): vegeta\SS\ssvegeta_2.bmp  w: 79  h: 79  row: 10  col: 7
file(210-212): vegeta\SS\ssvegeta_3.bmp  w: 175  h: 79  row: 10  col: 7
file(140-209): vegeta\SS\ssvegeta_2.bmp  w: 79  h: 79  row: 10  col: 7
file(210-212): vegeta\SS\ssvegeta_3.bmp  w: 175  h: 79  row: 10  col: 7


Azriel edited this post 11-20-2012 06:34 AM because:
Please use the code tags next time instead of the php ones. Use [ code=dc] (without the space)
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