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Grabbing Ball Attack
#1
So I had a question 13 months ago that wasn't answered probably cause it wasn't in the DC thread.

[Image: 79et9.gif]

So basically in this gif you see Vegeta grabbing and attacking the other Vegeta. The blast goes over him, what I want is the blast to be below him.
In other words. It should be between Vegeta and the enemy not on top of both of them.
Currently the blast is over Vegeta's hands as well. I want it to be below them.

2nd problem. If you are higher on the Z plane than the enemy. Then the enemy is on top of you rather than underneath you. How to fix that?

    DC-Code:
<frame> 265 DoubleGalickCannon
   pic: 92  state: 3  wait: 6  next: 218  dvx: 15  dvy: 0  dvz: 0  centerx: 30  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 50
   bdy:
      kind: 0  x: 17  y: 31  w: 32  h: 48
   bdy_end:
   bdy:
      kind: 0  x: 43  y: 35  w: 28  h: 18
   bdy_end:
   itr:
      kind: 3  x: 56  y: 45  w: 21  h: 13  vrest: 7  
      catchingact: 266 266  caughtact: 130 130  
   itr_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 266 DoubleGalickCannon
   pic: 304  state: 3  wait: 3  next: 267  dvx: 0  dvy: 0  dvz: 0  centerx: 30  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
   bdy:
      kind: 0  x: 17  y: 31  w: 32  h: 48
   bdy_end:
   bdy:
      kind: 0  x: 43  y: 35  w: 28  h: 18
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 267 DoubleGalickCannon
   pic: 320  state: 3  wait: 10  next: 268  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 150
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 268 DoubleGalickCannon
   sound: Vegeta\normal\DoubleGG.wav
   pic: 321  state: 3  wait: 1  next: 269  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: -100
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 269 DoubleGalickCannon
   pic: 320  state: 3  wait: 0  next: 270  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 270 DoubleGalickCannon
   pic: 322  state: 3  wait: 1  next: 271  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 271 DoubleGalickCannon
   pic: 320  state: 3  wait: 0  next: 272  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 272 DoubleGalickCannon
   pic: 323  state: 3  wait: 1  next: 273  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 273 DoubleGalickCannon
   pic: 320  state: 3  wait: 0  next: 274  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 274 DoubleGalickCannon
   pic: 324  state: 3  wait: 1  next: 275  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 275 DoubleGalickCannon
   pic: 320  state: 3  wait: 0  next: 276  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 276 DoubleGalickCannon
   pic: 325  state: 3  wait: 1  next: 277  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 277 DoubleGalickCannon
   sound: Vegeta\normal\kiplosion.wav
   pic: 326  state: 3  wait: 1  next: 278  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   cpoint:
      kind: 1  x: 60  y: 39
      vaction: 131  throwvz: -842150451  hurtable: 1 throwinjury: -842150451 decrease: 7 
   cpoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
 
<frame> 278 DoubleGalickCannon
   pic: 330  state: 3  wait: 1  next: 279  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   opoint:
      kind: 1  x: 37  y: 85  action: 100  dvx: 0  dvy: 0  oid: 406  facing: 0
   opoint_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 279 DoubleGalickCannon
   pic: 331  state: 3  wait: 1  next: 280  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 280 DoubleGalickCannon
   pic: 332  state: 3  wait: 1  next: 281  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 281 DoubleGalickCannon
   pic: 333  state: 3  wait: 1  next: 282  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 282 DoubleGalickCannon
   pic: 334  state: 3  wait: 1  next: 283  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
<frame> 283 DoubleGalickCannon
   pic: 335  state: 3  wait: 10  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 20  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 4  y: 8  w: 42  h: 72
   bdy_end:
   wpoint:
      kind: 1  x: 40  y: 50  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
<frame_end>
Reply
Thanks given by: betitngoan
#2
Change z position.
hit_j: 49 or smaller for type 3 objects.
cover: value on w and cpoint.
Reply
Thanks given by: bashscrazy
#3
I somehow doubt it will look nice if the explosion goes behind the char or especially vegeta's hands. What I'd advice is just to make the explosion transparent.

Well at least that's what I'd do :)
Reply
Thanks given by: Gespenst
#4
No no, the "ball" goes underneath vegeta's hands because of his hand placement. but it is above the enemy.

It's essentially the same thing you see in the gif however you can see Vegeta's hands still as the energy is manifested and shot out.

I just needed help making it go underneath him but above the enemy. Turns out I needed to use state 9 in the frames but I wouldn't have realized if YinYin didn't mention the cover. And the hit_ja makes it go underneath his hands but still above the grabbed enemy.

So now it's perfect!

[Image: BEaCm0x.gif]

As you can see, even though woody is closer to the bottom, when he is grabbed, instead of being infront of Vegeta, he is below him. When Vegeta shoots the blast. It is below Vegeta but above Woody. This is what I wanted all along, so thanks YinYin!

edit: gif is laggy/low fps. idk why, oh well. you get teh idea.
Reply
Thanks given by: Rhino.Freak , Marko




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