Posts: 88
Threads: 37
Joined: Mar 2015
I want to make a tower(type: 0) but I have some problems:
1.The tower moves every time he get hurt.
2.The tower fall after 70 fall points.
How can I fix that?
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Posts: 864
Threads: 49
Joined: Mar 2008
Two things:
dvx: 550 dvy: 550
and
use self-hit (see mainsite Advanced DC) with fall: -2147483647 every time your character gets up from falling and when he first spawns
However, you will still fall if hit by fire, ice or henry's flute, and you will still be easily grabbed. Not sure if John's shield will also knock you down. You don't really have much of a choice in those cases but to outright modify the falling/burning/freezing/caught frames.
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