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12-12-2015, 06:46 PM
(This post was last modified: 12-12-2015, 06:50 PM by A-Man.)
(12-12-2015, 06:20 PM)MangaD Wrote: Hero Quest started long time ago and is far from finished afaik;
Is that supposed to be an argument against "as there very much negative opinions on that one?". Because this has barely made a day. I can't exactly figure out what your replies are about.
(12-12-2015, 06:20 PM)MangaD Wrote: LF2 is modifiable, so making characters is totally fine. Is modifying the exe via reverse-engineering ('hexing') an okay things to do? If not, then on what basis are you judging what's fine and what's not?
(12-12-2015, 06:20 PM)MangaD Wrote: it's stealing. It does not matter if you see the game as fan made or not. If U1 so desires, whoever was involved in the project will get sued. I like how you're assuming that: the project has progressed more than Azriel's, we're stealing, and that whoever was involved will get a cease and desist sued.
I am afraid you're not being helpful at all. I am clearly being open for suggestions on what hasn't been worked on yet, and you already want this to stop :\.
(12-12-2015, 06:20 PM)MangaD Wrote: But don't worry, soon after you start the project you'll realize that the progress is uber slow and that you were waaaaaaaaaaaaaaaaaay above yourself. Get a drink and watch us fail miserably then.
I think I just found what drives me most. Time to get to work.
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12-13-2015, 02:46 AM
(This post was last modified: 12-13-2015, 03:11 AM by MangaD.)
(12-12-2015, 06:43 PM)Faker Wrote: Why not to ask for a permission to make a non profit fan game?
And if ain't getting a permission. We can always alter some names, and design elements but make it feel like LF3.
That would be a start. Now you make me wonder why Hero Fighter exists...
(12-12-2015, 06:43 PM)Faker Wrote: Quote:But don't worry, soon after you start the project you'll realize that the progress is uber slow and that you were waaaaaaaaaaaaaaaaaay above yourself.
Have you ever done such project or it is because you stay with someone else(not member) opinion?
I have worked on a simple 3D game once using C++ and OpenGL Utility Toolkit (graphics). I have modified the HF Room Server written in Java, and want to rewrite it in C++ (network). I have made a simple databases project in which I had to design the whole database from scratch and interact with it via PHP (accounts). And I made Hero Fighter Empire. Also worked on other minor things that are irrelevant now.
My point is, from my experience, those small projects that I worked on already consumed way too much of my time. They may seem small, but for a single person who has a life (family, school, etc), they take a lot of time and work to get done.
If you don't want to base your judgment on a noob like me, then take a look at Marti. Very talented person, made LF2, worked at Microsoft, worked at free lance jobs, made other games, taught programming... here's his linkedin btw. And now made Hero Fighter. Hero Fighter took 7 years of development so far and it is still not finished. Hero Fighter is better than LF2 in many aspects, yet it does not captivate you guys and is no way near to be as successful as LF2 was.
Are you implying that you can do a better job than Mr. Marti? You know what I think? I think you guys are being disrespectful and ungrateful towards Mr. Marti's work. LF3? The arrogance...
If there is someone who wishes from the bottom of his heart for a LF3, that is none other than Marti himself.
(12-12-2015, 06:46 PM)A-Man Wrote: (12-12-2015, 06:20 PM)MangaD Wrote: Hero Quest started long time ago and is far from finished afaik;
Is that supposed to be an argument against "as there very much negative opinions on that one?".
It is supposed to be an example on how difficult it is to make a game.
(12-12-2015, 06:46 PM)A-Man Wrote: (12-12-2015, 06:20 PM)MangaD Wrote: LF2 is modifiable, so making characters is totally fine. Is modifying the exe via reverse-engineering ('hexing') an okay things to do? If not, then on what basis are you judging what's fine and what's not?
No, it is not okay to reverse engineer (hex edit) LF2. If you read the "terms and conditions" upon installation you'd know this.
Little Fighter (the "Product") Copyright (c) 1999-2013, Marti Wong. All rights reserved.
License agreement
This End User License Agreement accompanies the Little Fighter and related explanatory materials ("Software"). The term "Software" also shall include any upgrades, modified versions or updates of the Software licensed to you by Marti Wong. Please read this Agreement carefully. At the end, you will be asked to accept this agreement and continue to install or, if you do not wish to accept this Agreement, to decline this agreement, in which case you will not be able to use the Software. Upon your acceptance of this Agreement, we grant to you a nonexclusive license to use the Software, provided that you agree to the following:
1. Use of the Software
You may install the Software on a hard disk or other storage device and make backup copies of the Software. License to use this version of the Software is free of charge.
Upon installation, the Software will be added to your harddisk (default path is "C:\Program Files\HeroFighter\" and you can change it). The software will be run only when you start it. It does not contains any viruses, Trojan horses, malicious adware, spyware, or other potentially harmful components.
You can easily uninstall the Software by clicking on the "Start" button, then clicking on the "Settings" button, then clicking on the "Control Panel" button, then clicking on the "Add or Remove Programs" button, then selecting "Little Fighter" and finally clicking on the "Change/Remove" button. Make sure the software is not running before starting the uninstallation process.
2. Copyright and Trademark Rights
The Software is owned and operated by Marti Wong, and its structure, organization and code are the valuable trade secrets of Marti Wong. The Software also is protected by International Copyright laws, the Copyright laws of Great Britain and the Copyright laws of European Union. You may use trademarks only insofar as required to comply with Section 1 of this Agreement and to identify printed output produced by the Software, in accordance with accepted trademark practice, including identification of trademark owner's name. Such use of any trademark does not give you any rights of ownership in that trademark. Except as stated above, this Agreement does not grant you any intellectual property rights in the Software.
3. Restrictions
You agree not to modify, adapt, reverse engineer, decompile, disassemble or otherwise attempt to discover the source code of the Software. You are not allowed to sell, re-sell, rent or lease the Software, any portions of it or its license or any portions of a license without written permission from the Author. You are not allowed to remove any product identification, copyright, proprietary notices or labels from the Software.
4. Termination
Without prejudice to any other rights, this End-User License Agreement will terminate if you fail to comply with the terms and conditions of this End-User License Agreement. In such event, you must destroy all copies of the Software and all of its component parts.
5. No Warranty
The Software is being delivered to you AS IS and the author make no warranty as to its use or performance. MARTI WONG DOES NOT AND CANNOT WARRANT THE PERFORMANCE OR RESULTS YOU MAY OBTAIN BY USING THE SOFTWARE OR DOCUMENTATION. MARTI WONG MAKES NO WARRANTIES, EXPRESS OR IMPLIED, AS TO NONINFRINGEMENT OF THIRD PARTY RIGHTS, MERCHANTABILITY, OR FITNESS FOR ANY PARTICULAR PURPOSE. IN NO EVENT MARTI WONG BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, INCIDENTAL OR SPECIAL DAMAGES, INCLUDING ANY LOST PROFITS OR LOST SAVINGS OR FOR ANY CLAIM BY ANY THIRD PARTY. The entire risk arising out of use or performance of the SOFTWARE remains with you. Some states or jurisdictions do not allow the exclusion or limitation of incidental, consequential or special damages, or the exclusion of implied warranties or limitations on how long an implied warranty may last. IN SUCH EVENT YOU MUST NOT INSTALL THE SOFTWARE PRODUCT. Marti Wong is under no obligation to maintain, support or update the Software in any way, or to provide updates or error corrections.
6. Governing Law and General Provisions
This agreement shall be governed by the International Copyright laws, the Copyright laws of Great Britain and the Copyright laws of European Union. This Agreement will not be governed by the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded. If any part of this Agreement is found void and unenforceable, it will not affect the validity of the balance of the Agreement, which shall remain valid and enforceable according to its terms. You agree that the Software will not be shipped, transferred or exported into any country or used in any manner prohibited by any export laws, restrictions or regulations. This Agreement shall automatically terminate upon failure by you to comply with its terms. This Agreement may only be modified in writing signed by Marti Wong.
Unpublished-rights reserved under the International Copyright laws, copyright laws of Great Britain and the European Union.
Now if you are wondering why nobody got sued here, that's because Marti is a sweet.
(Same cannot be said about U1 Technology though, I heard they sued someone before)
(12-12-2015, 06:46 PM)A-Man Wrote: I am afraid you're not being helpful at all.
It is for your own good. If you want to work on a game, go ahead. Just don't call it LF3.
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Stop existing. Start living.
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Quote:If you don't want to base your judgment on a noob like me, then take a look at Marti. Very talented person, made LF2, worked at Microsoft, worked at free lance jobs, made other games, taught programming... here's his linkedin btw. And now made Hero Fighter. Hero Fighter took 7 years of development so far and it is still not finished. Hero Fighter is better than LF2 in many aspects, yet it does not captivate you guys and is no way near to be as successful as LF2 was.
AFAIK, LF2 was developed by Marti and Starsky in under that period, while they were studying. We still have the edge in the fact that I've given ~2 years in the engine's development. I realize the time it can take to make a game, and I enjoy all of it. Whether you get a complete game at the end or not, it's experience you gain. And no, I do not see myself as a practical person at all.
Quote:I heard they sued someone before
Do you happen to know who that is?
Quote:Are you implying that you can do a better job than Mr. Marti? You know what I think? I think you guys are being disrespectful and ungrateful towards Mr. Marti's work. LF3? The arrogance...
I am not implying anything. I don't know why I am disrespectful and ugrateful towards Mr. Marti's work. If you've taken sometime to read the other thread, you'd know that a name for the game hasn't been decided, so please don't jump to conclusions.
Quote:Just don't call it LF3.
Yes sir
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12-13-2015, 11:50 AM
(This post was last modified: 12-13-2015, 12:40 PM by Gespenst.)
You do realize that when making Hero-Fighters, Marti covered all areas of development.
While one is working on engine, one can work on sprites. I made 3 sprites in a evening, I can make 6 in a day or even 9 if I get enough time. Some sprite parts can be copied or little bit edited. After having complete set for a character, it becomes easier because you can avoid doing custom sprite and can go with edited ones.
Quote:Are you implying that you can do a better job than Mr. Marti? You know what I think? I think you guys are being disrespectful and ungrateful towards Mr. Marti's work. LF3? The arrogance...
Saying that I can do better is disrespectful and ungrateful towards his work? Don't you think it's more of the challenging yourself to try harder? Is't this LF3 would be more like a tribute game? You are saying "Use LF2 and mod it, then call LF3 but don't make anything from the scratch because that's a bad thing to start from zero" But wait, maybe you are saying that all mods people try to make are disrespect.
We ain't stealing, we are trying to continue things. Don't you think that LF2 would get more attention than it is now?
Quote:Now if you are wondering why nobody got sued here, that's because Marti is a sweet.
That's not the case. We are his fanbase, why destroy your fanbase? If the game looses his players, it's not the game...
Quote:Just don't call it LF3.
BF3 = Big Fighters 3
Fighters Try?
You know that I feel disrespected when somebody says that "You won't make it" , "waste of time"
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12-13-2015, 12:59 PM
(This post was last modified: 12-13-2015, 01:00 PM by A-Man.)
How about "Grand Fighters"?
Anyway, I am sending U1 an email, but just to double check, LFO didn't get an official English version right?
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(12-13-2015, 12:59 PM)A-Man Wrote: How about "Grand Fighters"?
Anyway, I am sending U1 an email, but just to double check, LFO didn't get an official English version right?
Well, we can refer it like that, still, name can change
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