11-15-2009, 08:01 PM
(This post was last modified: 11-15-2009, 08:02 PM by Fire and Ice.)
So yeah.... I have successfully made a character that can grab and transform using DJA. However, when I hit DJA to transform BACK, there is no puff of smoke. He still transforms back, but no puff of smoke.
How would I go about adding a puff of smoke?
As you can see, in transform_b it says to make smoke opoint. But it doesn't even do transform_B when I hit DJA to transform back. Any help?
Add me on MSN if possible lf2fireandice@yahoo.com
How would I go about adding a puff of smoke?
Code:
<frame> 260 transform
pic: 180 state: 9 wait: 3 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 150
sound: data\063.wav
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451
cpoint_end:
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 261 transform
pic: 181 state: 9 wait: 3 next: 262 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451
cpoint_end:
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 262 transform
pic: 182 state: 9 wait: 3 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451
cpoint_end:
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 263 transform
pic: 183 state: 9 wait: 3 next: 264 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\061.wav
opoint:
kind: 1 x: 41 y: 70 action: 60 dvx: 0 dvy: 0 oid: 204 facing: 0
opoint_end:
cpoint:
kind: 1 x: 61 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451
cpoint_end:
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 264 transform
pic: 183 state: 9 wait: 1 next: 265 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 72 y: 80
vaction: 181 throwvx: 8 throwvy: -3 throwinjury: -1
cpoint_end:
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 265 transform
pic: 183 state: 9 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 47 y: 49 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 266 transform_b
pic: 180 state: 9 wait: 1 next: 267 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 267 transform_b
pic: 181 state: 9 wait: 1 next: 268 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\063.wav
opoint:
kind: 1 x: 41 y: 70 action: 60 dvx: 0 dvy: 0 oid: 204 facing: 0
opoint_end:
wpoint:
kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 268 transform_b
pic: 182 state: 9 wait: 1 next: 269 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\061.wav
wpoint:
kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 269 transform_b
pic: 183 state: 9 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
As you can see, in transform_b it says to make smoke opoint. But it doesn't even do transform_B when I hit DJA to transform back. Any help?
Add me on MSN if possible lf2fireandice@yahoo.com