Paelem for LF2:
(Short for "Pain Elemental" from Doom 2)
![[Image: paelemia7.gif]](http://img215.imageshack.us/img215/6254/paelemia7.gif)
WHAT'S LEFT:
- add mp usage to some minor moves.
- edit blood of fire, implement flying coding.
- edit lost souls coding/ anim.
- add armor.
- edit more, finishing...
INSTALL:
1. Sprites, Sounds & Data - LF2 Folder > data/paelem
3. Add in data.txt under <object>:
id: 10 type: 0 file: data\paelem\paelem.dat
id: 512 type: 3 file: data\paelem\paelem_death.dat
id: 513 type: 3 file: data\paelem\paelem_fire.dat
id: 514 type: 3 file: data\paelem\paelem_souls.dat
id: 515 type: 3 file: data\paelem\paelem_eyes.dat
id: 516 type: 3 file: data\paelem\paelem_blood.dat
NOTE: You can change the Character id no. but the given id no. is meant for AI.
MOVES:
1. Paelem Fire (20 mp): D + v + A
- a very strong fire ball
2. Lost Souls (30 mp): D + > + A
- very strong chasing attack
3. Blood of Fire (50 mp): D + ^ + A
- spitting blood with fire that can hurt & burn enemies...
4. Eyes of Doom (60 mp): D + > + J
- surrounded with numerous eyes that attack in all directions...
5. Paelem's Curse (+40 mp, -10 hp): EYES OF DOOM + A
- a giant eye will come out in the sky knocking down all enemies.
I actually made this character years ago but I'm still editing him.![rolleyes rolleyes](https://lf-empire.de/forum/images/smilies/rolleyes.gif)
He's one of the sub-bosses in my new LF2 Mod entitled: "Little Fighter 2: Reign of Doom (LF2-RoD)" but is still unfinished. My mod consists of original LF2 chars + Doom, Hexen & other chars with unique moves.![;) ;)](https://lf-empire.de/forum/images/smilies/;).gif)
Other chars will be released together with the mod soon, hopefully...
(Short for "Pain Elemental" from Doom 2)
![[Image: paelemia7.gif]](http://img215.imageshack.us/img215/6254/paelemia7.gif)
WHAT'S LEFT:
- add mp usage to some minor moves.
- edit blood of fire, implement flying coding.
- edit lost souls coding/ anim.
- add armor.
- edit more, finishing...
INSTALL:
1. Sprites, Sounds & Data - LF2 Folder > data/paelem
3. Add in data.txt under <object>:
id: 10 type: 0 file: data\paelem\paelem.dat
id: 512 type: 3 file: data\paelem\paelem_death.dat
id: 513 type: 3 file: data\paelem\paelem_fire.dat
id: 514 type: 3 file: data\paelem\paelem_souls.dat
id: 515 type: 3 file: data\paelem\paelem_eyes.dat
id: 516 type: 3 file: data\paelem\paelem_blood.dat
NOTE: You can change the Character id no. but the given id no. is meant for AI.
MOVES:
1. Paelem Fire (20 mp): D + v + A
- a very strong fire ball
2. Lost Souls (30 mp): D + > + A
- very strong chasing attack
3. Blood of Fire (50 mp): D + ^ + A
- spitting blood with fire that can hurt & burn enemies...
4. Eyes of Doom (60 mp): D + > + J
- surrounded with numerous eyes that attack in all directions...
5. Paelem's Curse (+40 mp, -10 hp): EYES OF DOOM + A
- a giant eye will come out in the sky knocking down all enemies.
I actually made this character years ago but I'm still editing him.
![rolleyes rolleyes](https://lf-empire.de/forum/images/smilies/rolleyes.gif)
He's one of the sub-bosses in my new LF2 Mod entitled: "Little Fighter 2: Reign of Doom (LF2-RoD)" but is still unfinished. My mod consists of original LF2 chars + Doom, Hexen & other chars with unique moves.
![;) ;)](https://lf-empire.de/forum/images/smilies/;).gif)
Other chars will be released together with the mod soon, hopefully...
![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)