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special weapon that can controlled by specific char
#1
Umm, long time no see all..

i had a question again..
How to create special weapon that can controlled by specific char?
Shin Hanazumi
The Second Flower of Hanazumi Kazoku
Junior Data Changer
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#2
The question is a little to vague. What exactly do you mean with "controlled"? A weapon that only he can use a special move with? Or that only he can pick up? Or maybe something bigger...
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#3
Everytime!
Ok, if you want to only let the char can use a special weapon,check the mainsite.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
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#4
(12-23-2011, 10:49 AM)Ramond Wrote:  The question is a little to vague. What exactly do you mean with "controlled"? A weapon that only he can use a special move with? Or that only he can pick up? Or maybe something bigger...

ah.. sorry, i mean, can i make some old horse train that can be equipped by specific char and how?
Shin Hanazumi
The Second Flower of Hanazumi Kazoku
Junior Data Changer
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#5
u can do the waepon come from a skill of that special char and when the char drop it it broke or something likethat
[Image: p45mycA.png]
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#6
Have u ever played Robotical LF2?
If not; then play it. And see how he made player-controlled-weapons.

After understanding that's working system; you will see that u can make it spesific by playing with some body-point thingies.
[Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg]
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#7
Yeah, the easiest selection would be by special bdy's. Equip the char(s) that is/are capable of picking up that weapon with an additional itr (just copy the picking-up itr in the first punch frame and change the coordinates) and make the bdy of the weapon in the on_ground-frame be only accessible by this itr (as in: overlap bdy and itr).
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

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