05-05-2015, 06:06 AM
(This post was last modified: 05-05-2015, 10:55 AM by Rhino.Freak.)
So this topic is to discuss the difficulty and basic in-game planning of stage mode.
How many enemies should appear? In what quantity? enemies at a particular place shall come 1 by 1 or all together? How much HP should they have?.. questions like that will be discussed and answered here.
I'll be using THIS :
http://lf-empire.de/forum/showthread.php?tid=9419
First, let's talk about stage 1-1
I am not quite sure how we'll be having this 'cut-scene-like part', we can have a video playing maybe? This needs to be discussed.
They should just leave the camp area and normal enemies start appearing I assume.
Also there's a thing called "phase" inside the stage mode.. in short, whenever you see "go ->" symbol, it means that 1 phase is over and next will begin.
Here's what it is in Original LF2, to give you the idea.
Note: All the values of HP and number of enemies are for Normal difficulty.
1-1 :
Enemies appearing: Bandit, Hunter
Total phases: 4
Total number of enemies: 15
Boss: -
Boss HP: -
Milk/Beer: 1 each in phase 4
Minion's HP: 50
Here's what I suggest for Extended LF2, to give you the idea.
1-1 :
Enemies appearing: Bandit, Hunter, Mark
Total phases: 4
Total number of enemies: 20
Boss: -
Boss HP: -
Milk/Beer: 1 each in phase 4
Minion's HP: 50
Do post your own version if feel to change something, and lets setup how we'll have the cut-scene part first. We'll get to more stages soon.
How many enemies should appear? In what quantity? enemies at a particular place shall come 1 by 1 or all together? How much HP should they have?.. questions like that will be discussed and answered here.
I'll be using THIS :
http://lf-empire.de/forum/showthread.php?tid=9419
First, let's talk about stage 1-1
Quote:the little fighters started a secret training camp after defeating Julian. 3 days ago, you started having bad dreams that made you think you must leave the training camp. You leave together with Nino, a new member of the little fighters. John contacts the other little fighters that they are in grave danger.
I am not quite sure how we'll be having this 'cut-scene-like part', we can have a video playing maybe? This needs to be discussed.
They should just leave the camp area and normal enemies start appearing I assume.
Also there's a thing called "phase" inside the stage mode.. in short, whenever you see "go ->" symbol, it means that 1 phase is over and next will begin.
Here's what it is in Original LF2, to give you the idea.
Note: All the values of HP and number of enemies are for Normal difficulty.
1-1 :
Enemies appearing: Bandit, Hunter
Total phases: 4
Total number of enemies: 15
Boss: -
Boss HP: -
Milk/Beer: 1 each in phase 4
Minion's HP: 50
Here's what I suggest for Extended LF2, to give you the idea.
1-1 :
Enemies appearing: Bandit, Hunter, Mark
Total phases: 4
Total number of enemies: 20
Boss: -
Boss HP: -
Milk/Beer: 1 each in phase 4
Minion's HP: 50
Do post your own version if feel to change something, and lets setup how we'll have the cut-scene part first. We'll get to more stages soon.