05-26-2023, 08:28 PM
(This post was last modified: 05-26-2023, 08:30 PM by alex_ward135.)
Hello everybody!
[IMPORTANT] I apologize in advance if the topic was posted in the wrong section of the forum. I live in Russia and almost do not know English, so I am guided by everything: I read and write a topic on this forum using a translator. If the topic was placed in the wrong section, move it to the appropriate section (for forum moderators). Thank you for your understanding!
As a child (2010), I played a game on your game engine (NTSD 2.4 FULL). In this game there was a character from the popular Japanese anime Naruto - Obito Uchiha (referred to in the game as badboy.dat file). Maybe then I had a version of the game with this character already modified. In those days, games were transferred to each other using flash drives/disks, so I do not know exactly where that version of the game was downloaded from. In the very same version, the character had absolute invulnerability (immateriality, as in the anime), he cannot be attacked with any kind of damage, as if all attacks passed exactly through him, bypassing any possible damage. The character in the game, in fact, was only a projection without any matter (a hologram). He was able to run, hit, jump, use abilities, etc., while remaining completely invulnerability. After so many years, I lost that version of the game, and now (for about 7 years) I have a standard version of the game, where this character has the ability to take damage and even die, losing the battle. After wandering on the official website of Light Fighter 2, I managed to find programs that allow me to open the .dat file of this character, but I could not figure out how to make it immaterial (immune to any kind of damage), although I read a lot of information on working with .dat files of this engine
If anyone knows how to implement this or has a link to the instructions for this, please write to this topic. Below I leave some useful information
Examples of immateriality from anime:
Native .dat file (badboy.dat) from the game (.dat file was also attached to the topic):
[IMPORTANT] I apologize in advance if the topic was posted in the wrong section of the forum. I live in Russia and almost do not know English, so I am guided by everything: I read and write a topic on this forum using a translator. If the topic was placed in the wrong section, move it to the appropriate section (for forum moderators). Thank you for your understanding!
As a child (2010), I played a game on your game engine (NTSD 2.4 FULL). In this game there was a character from the popular Japanese anime Naruto - Obito Uchiha (referred to in the game as badboy.dat file). Maybe then I had a version of the game with this character already modified. In those days, games were transferred to each other using flash drives/disks, so I do not know exactly where that version of the game was downloaded from. In the very same version, the character had absolute invulnerability (immateriality, as in the anime), he cannot be attacked with any kind of damage, as if all attacks passed exactly through him, bypassing any possible damage. The character in the game, in fact, was only a projection without any matter (a hologram). He was able to run, hit, jump, use abilities, etc., while remaining completely invulnerability. After so many years, I lost that version of the game, and now (for about 7 years) I have a standard version of the game, where this character has the ability to take damage and even die, losing the battle. After wandering on the official website of Light Fighter 2, I managed to find programs that allow me to open the .dat file of this character, but I could not figure out how to make it immaterial (immune to any kind of damage), although I read a lot of information on working with .dat files of this engine
If anyone knows how to implement this or has a link to the instructions for this, please write to this topic. Below I leave some useful information
Examples of immateriality from anime:
Spoiler (Click to View)
Spoiler (Click to View)
<bmp_begin>
name: tobi
head: sprite\sys\tobi_f.bmp
small: sprite\sys\tobi_s.bmp
file(0-69): sprite\sys\tobi.bmp w: 79 h: 79 row: 10 col: 7
walking_frame_rate 3
walking_speed 4.000000
walking_speedz 2.000000
running_frame_rate 3
running_speed 19.000000
running_speedz 3.300000
heavy_walking_speed 3.000000
heavy_walking_speedz 1.500000
heavy_running_speed 5.000000
heavy_running_speedz 0.800000
jump_height -16.299999
jump_distance 8.000000
jump_distancez 3.000000
dash_height -13.000000
dash_distance 15.000000
dash_distancez 3.750000
rowing_height -2.000000
rowing_distance 20.000000
<bmp_end>
<frame> 0 standing
pic: 0 state: 0 wait: 2 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 1 standing
pic: 1 state: 0 wait: 2 next: 2 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 2 standing
pic: 2 state: 0 wait: 2 next: 3 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 3 standing
pic: 3 state: 0 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 5 walking
pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 6 walking
pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 7 walking
pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 8 walking
pic: 7 state: 1 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 9 running
pic: 20 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 10 running
pic: 21 state: 2 wait: 4 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 11 running
pic: 22 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
sound: data\004.wav
<frame_end>
<frame> 12 heavy_obj_walk
pic: 23 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 13 heavy_obj_walk
pic: 24 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 14 heavy_obj_walk
pic: 25 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 15 heavy_obj_walk
pic: 26 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 44 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 16 heavy_obj_run
pic: 125 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
wpoint:
kind: 1 x: 41 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 17 heavy_obj_run
pic: 126 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 39 y: 27 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 18 heavy_obj_run
pic: 127 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\004.wav
wpoint:
kind: 1 x: 40 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 19 heavy_stop_run
pic: 128 state: 15 wait: 7 next: 999 dvx: 2 dvy: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 27 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 20 normal_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 25 normal_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 30 jump_weapon_atck
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 35 run_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 40 dash_weapon_atck
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 45 light_weapon_thw
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 46 light_weapon_thw
pic: 52 state: 15 wait: 1 next: 47 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\008.wav
wpoint:
kind: 1 x: 60 y: 42 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 22 w: 32 h: 57
bdy_end:
<frame_end>
<frame> 47 light_weapon_thw
pic: 53 state: 15 wait: 0 next: 48 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 100 y: 50 weaponact: 35 attacking: 0 cover: 1 dvx: 55 dvy: -4 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 10 y: 38 w: 54 h: 21
bdy_end:
bdy:
kind: 0 x: 26 y: 55 w: 32 h: 26
bdy_end:
<frame_end>
<frame> 48 light_weapon_thw
pic: 58 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 100 y: 50 weaponact: 35 attacking: 0 cover: 1 dvx: 55 dvy: -4 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 10 y: 38 w: 54 h: 21
bdy_end:
bdy:
kind: 0 x: 26 y: 55 w: 32 h: 26
bdy_end:
<frame_end>
<frame> 50 heavy_weapon_thw
pic: 26 state: 15 wait: 6 next: 51 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 16 y: 75 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 28 y: 19 w: 30 h: 62
bdy_end:
<frame_end>
<frame> 51 heavy_weapon_thw
pic: 35 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
wpoint:
kind: 1 x: 93 y: 57 weaponact: 10 attacking: 0 cover: 0 dvx: 65 dvy: -4 dvz: 2
wpoint_end:
bdy:
kind: 0 x: 8 y: 39 w: 61 h: 23
bdy_end:
bdy:
kind: 0 x: 19 y: 56 w: 30 h: 24
bdy_end:
<frame_end>
<frame> 52 sky_lgt_wp_thw
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 53 sky_lgt_wp_thw
pic: 55 state: 15 wait: 1 next: 54 dvx: 0 dvy: -2 centerx: 39 centery: 63 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\008.wav
wpoint:
kind: 1 x: 45 y: 51 weaponact: 34 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 35 y: 10 w: 36 h: 23
bdy_end:
bdy:
kind: 0 x: 15 y: 18 w: 30 h: 43
bdy_end:
<frame_end>
<frame> 54 sky_lgt_wp_thw
pic: 56 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 67 y: 56 weaponact: 23 attacking: 0 cover: 0 dvx: 23 dvy: 8 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 22 y: 15 w: 38 h: 38
bdy_end:
bdy:
kind: 0 x: 3 y: 37 w: 34 h: 26
bdy_end:
<frame_end>
<frame> 60 punch
pic: 16 state: 15 wait: 1 next: -61 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 61 punch
pic: 16 state: 400 wait: 1 next: 62 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 62 punch
pic: 10 state: 0 wait: 1 next: 63 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 63 punch
pic: 11 state: 3 wait: 1 next: 64 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
<frame_end>
<frame> 64 punch
pic: 12 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 40 y: 753 w: 25 h: 65
catchingact: 394 394 caughtact: 396 396
itr_end:
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 65 punch
pic: 16 state: 15 wait: 1 next: 66 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 66 punch
pic: 16 state: 400 wait: 1 next: 67 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 67 punch
pic: 13 state: 15 wait: 1 next: 68 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 68 punch
pic: 14 state: 3 wait: 1 next: 69 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 69 punch
pic: 15 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 70 super_punch
pic: 23 state: 3 wait: 2 next: 86 dvx: 8 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 80 jump_attack
pic: 16 state: 15 wait: 1 next: -61 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 85 run_attack
pic: 23 state: 3 wait: 2 next: 86 dvx: 8 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 86 run_attack
pic: 24 state: 3 wait: 1 next: 87 dvx: 6 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 87 run_attack
pic: 25 state: 3 wait: 1 next: 999 dvx: 5 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 90 dash_attack
pic: 16 state: 15 wait: 1 next: -91 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 91 dash_attack
pic: 16 state: 400 wait: 1 next: 92 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 92 dash_attack
pic: 23 state: 0 wait: 1 next: 93 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 93 dash_attack
pic: 24 state: 3 wait: 1 next: 94 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 94 dash_attack
pic: 25 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 40 y: 753 w: 25 h: 65
catchingact: 394 394 caughtact: 396 396
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 95 dash_defend
pic: 64 state: 7 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 100 rowing
pic: 16 state: 6 wait: 2 next: 101 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 101 rowing
pic: 16 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 102 rowing
pic: 999 state: 6 wait: 1 next: 103 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 103 rowing
pic: 999 state: 6 wait: 1 next: 104 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 104 rowing
pic: 999 state: 6 wait: 2 next: 105 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 105 rowing
pic: 16 state: 6 wait: 2 next: 215 dvx: 15 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 108 rowing
pic: 66 state: 6 wait: 3 next: 109 dvx: 0 dvy: 0 centerx: 45 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 109 rowing
pic: 66 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 110 defend
pic: 0 state: 0 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 111 defend
pic: 0 state: 0 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 112 broken_defend
pic: 31 state: 8 wait: 0 next: 113 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 113 broken_defend
pic: 31 state: 8 wait: 0 next: 114 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 114 broken_defend
pic: 31 state: 8 wait: 2 next: 999 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 115 picking_light
pic: 60 state: 15 wait: 5 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 38 y: 76 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 116 picking_heavy
pic: 60 state: 15 wait: 5 next: 117 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 42 y: 79 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 117 picking_heavy
pic: 61 state: 15 wait: 5 next: 50 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 66 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 130 picked_caught
pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 132 backhurtact: 131
cpoint_end:
wpoint:
kind: 1 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 131 picked_caught
pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 132 backhurtact: 132
cpoint_end:
wpoint:
kind: 1 x: 26 y: 54 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 132 picked_caught
pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 131 backhurtact: 131
cpoint_end:
wpoint:
kind: 1 x: 39 y: 51 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 133 picked_caught
pic: 30 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 33 y: 36
cpoint_end:
wpoint:
kind: 1 x: 35 y: 46 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 134 picked_caught
pic: 31 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 37 y: 28
cpoint_end:
wpoint:
kind: 1 x: 41 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 135 picked_caught
pic: 32 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 31 y: 22
cpoint_end:
wpoint:
kind: 1 x: 40 y: 39 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 136 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 27 y: 46
cpoint_end:
wpoint:
kind: 1 x: 24 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 137 picked_caught
pic: 34 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 33 y: 68
cpoint_end:
wpoint:
kind: 1 x: 33 y: 75 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 138 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 34 y: 54
cpoint_end:
wpoint:
kind: 1 x: 38 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 139 picked_caught
pic: 30 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 40 y: 36
cpoint_end:
wpoint:
kind: 1 x: 22 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 140 picked_caught
pic: 31 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 36 y: 38
cpoint_end:
wpoint:
kind: 1 x: 23 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 141 picked_caught
pic: 32 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 44 y: 40
cpoint_end:
wpoint:
kind: 1 x: 30 y: 43 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 142 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 46 y: 51
cpoint_end:
wpoint:
kind: 1 x: 32 y: 50 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 143 picked_caught
pic: 34 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 45 y: 66
cpoint_end:
wpoint:
kind: 1 x: 30 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 144 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 42 y: 55
cpoint_end:
wpoint:
kind: 1 x: 39 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 180 falling
pic: 50 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
<frame_end>
<frame> 181 falling
pic: 51 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
<frame_end>
<frame> 182 falling
pic: 52 state: 12 wait: 6 next: 0 dvx: -3 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 29 y: 39 w: 24 h: 26
bdy_end:
<frame_end>
<frame> 183 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 184 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 185 falling
pic: 54 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 41 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 186 falling
pic: 50 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
<frame_end>
<frame> 187 falling
pic: 51 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
<frame_end>
<frame> 188 falling
pic: 52 state: 12 wait: 6 next: 0 dvx: 3 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 29 y: 39 w: 24 h: 26
bdy_end:
<frame_end>
<frame> 189 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 190 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 191 falling
pic: 54 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 41 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 200 mpdrain
pic: 50 state: 15 wait: 1 next: 201 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 18 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 10 y: 9 w: 55 h: 68
bdy_end:
<frame_end>
<frame> 201 mpdrain
pic: 51 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: -45
wpoint:
kind: 1 x: 18 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 6 w: 67 h: 73
bdy_end:
<frame_end>
<frame> 203 fire
pic: 18 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 204 fire
pic: 18 state: 18 wait: 1 next: 203 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 205 fire
pic: 19 state: 18 wait: 1 next: 206 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 206 fire
pic: 19 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 207 tired
pic: 61 state: 15 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 64 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 44 y: 28 w: 22 h: 37
bdy_end:
bdy:
kind: 0 x: 28 y: 47 w: 28 h: 35
bdy_end:
<frame_end>
<frame> 210 jump
pic: 60 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 211 jump
pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 212 jump
pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 213 dash
pic: 62 state: 5 wait: 8 next: 216 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 214 dash
pic: 62 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 215 crouch
pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\012.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 216 dash
pic: 62 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 217 dash
pic: 62 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 218 stop_running
pic: 30 state: 15 wait: 5 next: 999 dvx: 1 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 219 crouch2
pic: 61 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\012.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 220 injured
pic: 50 state: 11 wait: 1 next: 221 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 221 injured
pic: 50 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 222 injured
pic: 51 state: 11 wait: 1 next: 223 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 223 injured
pic: 51 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 224 injured
pic: 50 state: 11 wait: 1 next: 225 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 225 injured
pic: 50 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 226 injured
pic: 51 state: 16 wait: 1 next: 227 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 227 injured
pic: 51 state: 16 wait: 1 next: 228 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 228 injured
pic: 51 state: 16 wait: 1 next: 229 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 229 injured
pic: 51 state: 16 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 230 lying
pic: 54 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 0 y: 30000 w: 79 h: 500
bdy_end:
<frame_end>
<frame> 231 lying
pic: 54 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 0 y: 30000 w: 79 h: 500
bdy_end:
<frame_end>
<frame> 240 tobi_katon
pic: 30 state: 15 wait: 2 next: 241 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 241 tobi_katon
pic: 31 state: 15 wait: 2 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 242 tobi_katon
pic: 32 state: 15 wait: 2 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
opoint:
kind: 1 x: 85 y: 35 action: 0 dvx: 15 dvy: 0 oid: 408 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 243 tobi_katon
pic: 33 state: 15 wait: 2 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\020.wav
opoint:
kind: 1 x: 39 y: 35 action: 6 dvx: 15 dvy: 0 oid: 408 facing: 20
opoint_end:
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 244 tobi_katon
pic: 34 state: 15 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 245 tobi_katon
pic: 35 state: 15 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 246 tobi_katon
pic: 30 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 250 tobi_earth
pic: 40 state: 15 wait: 1 next: 251 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 251 tobi_earth
pic: 41 state: 15 wait: 1 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 252 tobi_earth
pic: 42 state: 15 wait: 1 next: 253 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\021.wav
opoint:
kind: 1 x: 39 y: 20 action: 90 dvx: 0 dvy: 0 oid: 208 facing: 0
opoint_end:
bdy:
kind: 0 x: 23 y: 37 w: 35 h: 42
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 253 tobi_earth
pic: 43 state: 15 wait: 5 next: 254 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 23 y: 37 w: 35 h: 42
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 254 tobi_earth
pic: 40 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 255 tobi_rain
pic: 44 state: 15 wait: 2 next: 256 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 256 tobi_rain
pic: 45 state: 15 wait: 1 next: 257 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
opoint:
kind: 1 x: 23 y: 5 action: 80 dvx: 0 dvy: 0 oid: 210 facing: 0
opoint_end:
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 257 tobi_rain
pic: 46 state: 15 wait: 9 next: 258 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 258 tobi_rain
pic: 44 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 340 tobi
pic: 16 state: 400 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
itr:
kind: 3 x: 10 y: 16 w: 250 zwidth: 255 h: 65
catchingact: 341 341 caughtact: 130 130
itr_end:
<frame_end>
<frame> 341 tobi
pic: 26 state: 9 wait: 0 next: 342 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3
cpoint_end:
<frame_end>
<frame> 342 tobi
pic: 27 state: 9 wait: 2 next: 343 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3
cpoint_end:
opoint:
kind: 1 x: 60 y: 65 action: 106 dvx: 0 dvy: 0 dvz: 0 oid: 300
opoint_end:
<frame_end>
<frame> 343 tobi
pic: 28 state: 9 wait: 2 next: 344 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 344 tobi
pic: 26 state: 9 wait: 2 next: 345 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 345 tobi
pic: 27 state: 9 wait: 2 next: 346 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 346 tobi
pic: 28 state: 15 wait: 2 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 70 y: 53
vaction: 180 throwvx: 8 throwvy: -5 throwvz: 3 throwinjury: 30
cpoint_end:
<frame_end>
<frame> 390 injured_mp
pic: 30 state: 15 wait: 2 next: 391 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 391 injured_mp
pic: 30 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: -500
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 394 catching2
pic: 999 state: 9 wait: 0 next: 395 dvx: 0 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 395 catching2
pic: 999 state: 9 wait: 1 next: 392 dvx: 0 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
opoint:
kind: 1 x: 39 y: 79 action: 0 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
<frame_end>
<frame> 392 catching2
pic: 999 state: 9 wait: 1 next: 393 dvx: 10 dvy: 0 centerx: 38 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
wpoint:
kind: 3 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 393 catching2
pic: 999 state: 9 wait: 1 next: 392 dvx: -20 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 70 y: -60
injury: 15 vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 396 picked_caught2
pic: 999 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 396 backhurtact: 396
cpoint_end:
wpoint:
kind: 3 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 397 injured
pic: 30 state: 3 wait: 1 next: 398 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 398 injured
pic: 999 state: 15 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 43 y: 81 action: 12 dvx: 0 dvy: 0 oid: 201 facing: 0
opoint_end:
<frame_end>
<frame> 399 dummy
pic: 30 state: 15 wait: 3 next: 1000 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 3 x: 58 y: 35 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
??
name: tobi
head: sprite\sys\tobi_f.bmp
small: sprite\sys\tobi_s.bmp
file(0-69): sprite\sys\tobi.bmp w: 79 h: 79 row: 10 col: 7
walking_frame_rate 3
walking_speed 4.000000
walking_speedz 2.000000
running_frame_rate 3
running_speed 19.000000
running_speedz 3.300000
heavy_walking_speed 3.000000
heavy_walking_speedz 1.500000
heavy_running_speed 5.000000
heavy_running_speedz 0.800000
jump_height -16.299999
jump_distance 8.000000
jump_distancez 3.000000
dash_height -13.000000
dash_distance 15.000000
dash_distancez 3.750000
rowing_height -2.000000
rowing_distance 20.000000
<bmp_end>
<frame> 0 standing
pic: 0 state: 0 wait: 2 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 1 standing
pic: 1 state: 0 wait: 2 next: 2 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 2 standing
pic: 2 state: 0 wait: 2 next: 3 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 3 standing
pic: 3 state: 0 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 25 y: 17 w: 29 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 5 walking
pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 6 walking
pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 7 walking
pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 8 walking
pic: 7 state: 1 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Dj: 340 hit_Da: 250 hit_Ua: 255
bdy:
kind: 0 x: 33 y: 20 w: 23 h: 59
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 9 running
pic: 20 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 10 running
pic: 21 state: 2 wait: 4 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 11 running
pic: 22 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 15 y: 28 w: 48 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
sound: data\004.wav
<frame_end>
<frame> 12 heavy_obj_walk
pic: 23 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 13 heavy_obj_walk
pic: 24 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 14 heavy_obj_walk
pic: 25 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 15 heavy_obj_walk
pic: 26 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 44 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 16 heavy_obj_run
pic: 125 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
wpoint:
kind: 1 x: 41 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 17 heavy_obj_run
pic: 126 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 39 y: 27 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 18 heavy_obj_run
pic: 127 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\004.wav
wpoint:
kind: 1 x: 40 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 19 heavy_stop_run
pic: 128 state: 15 wait: 7 next: 999 dvx: 2 dvy: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 27 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 29 y: 15 w: 28 h: 64
bdy_end:
<frame_end>
<frame> 20 normal_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 25 normal_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 30 jump_weapon_atck
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 35 run_weapon_atck
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 40 dash_weapon_atck
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 45 light_weapon_thw
pic: 51 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 42 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 22 w: 35 h: 57
bdy_end:
bdy:
kind: 0 x: 10 y: 40 w: 20 h: 13
bdy_end:
<frame_end>
<frame> 46 light_weapon_thw
pic: 52 state: 15 wait: 1 next: 47 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\008.wav
wpoint:
kind: 1 x: 60 y: 42 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 22 w: 32 h: 57
bdy_end:
<frame_end>
<frame> 47 light_weapon_thw
pic: 53 state: 15 wait: 0 next: 48 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 100 y: 50 weaponact: 35 attacking: 0 cover: 1 dvx: 55 dvy: -4 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 10 y: 38 w: 54 h: 21
bdy_end:
bdy:
kind: 0 x: 26 y: 55 w: 32 h: 26
bdy_end:
<frame_end>
<frame> 48 light_weapon_thw
pic: 58 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 100 y: 50 weaponact: 35 attacking: 0 cover: 1 dvx: 55 dvy: -4 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 10 y: 38 w: 54 h: 21
bdy_end:
bdy:
kind: 0 x: 26 y: 55 w: 32 h: 26
bdy_end:
<frame_end>
<frame> 50 heavy_weapon_thw
pic: 26 state: 15 wait: 6 next: 51 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 16 y: 75 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 28 y: 19 w: 30 h: 62
bdy_end:
<frame_end>
<frame> 51 heavy_weapon_thw
pic: 35 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
wpoint:
kind: 1 x: 93 y: 57 weaponact: 10 attacking: 0 cover: 0 dvx: 65 dvy: -4 dvz: 2
wpoint_end:
bdy:
kind: 0 x: 8 y: 39 w: 61 h: 23
bdy_end:
bdy:
kind: 0 x: 19 y: 56 w: 30 h: 24
bdy_end:
<frame_end>
<frame> 52 sky_lgt_wp_thw
pic: 54 state: 15 wait: 1 next: 53 dvx: 0 dvy: 0 centerx: 39 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 51 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 10 w: 40 h: 52
bdy_end:
<frame_end>
<frame> 53 sky_lgt_wp_thw
pic: 55 state: 15 wait: 1 next: 54 dvx: 0 dvy: -2 centerx: 39 centery: 63 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\008.wav
wpoint:
kind: 1 x: 45 y: 51 weaponact: 34 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 35 y: 10 w: 36 h: 23
bdy_end:
bdy:
kind: 0 x: 15 y: 18 w: 30 h: 43
bdy_end:
<frame_end>
<frame> 54 sky_lgt_wp_thw
pic: 56 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 67 y: 56 weaponact: 23 attacking: 0 cover: 0 dvx: 23 dvy: 8 dvz: 3
wpoint_end:
bdy:
kind: 0 x: 22 y: 15 w: 38 h: 38
bdy_end:
bdy:
kind: 0 x: 3 y: 37 w: 34 h: 26
bdy_end:
<frame_end>
<frame> 60 punch
pic: 16 state: 15 wait: 1 next: -61 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 61 punch
pic: 16 state: 400 wait: 1 next: 62 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 62 punch
pic: 10 state: 0 wait: 1 next: 63 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 63 punch
pic: 11 state: 3 wait: 1 next: 64 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
<frame_end>
<frame> 64 punch
pic: 12 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 40 y: 753 w: 25 h: 65
catchingact: 394 394 caughtact: 396 396
itr_end:
bdy:
kind: 0 x: 16 y: 26 w: 48 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 65 punch
pic: 16 state: 15 wait: 1 next: 66 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 66 punch
pic: 16 state: 400 wait: 1 next: 67 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 67 punch
pic: 13 state: 15 wait: 1 next: 68 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 68 punch
pic: 14 state: 3 wait: 1 next: 69 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 25 dvy: -3 fall: 100 bdefend: 16 injury: 25 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 69 punch
pic: 15 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 25 w: 44 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 70 super_punch
pic: 23 state: 3 wait: 2 next: 86 dvx: 8 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 80 jump_attack
pic: 16 state: 15 wait: 1 next: -61 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 85 run_attack
pic: 23 state: 3 wait: 2 next: 86 dvx: 8 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 86 run_attack
pic: 24 state: 3 wait: 1 next: 87 dvx: 6 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 87 run_attack
pic: 25 state: 3 wait: 1 next: 999 dvx: 5 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 90 dash_attack
pic: 16 state: 15 wait: 1 next: -91 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 91 dash_attack
pic: 16 state: 400 wait: 1 next: 92 dvx: 100 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 92 dash_attack
pic: 23 state: 0 wait: 1 next: 93 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 26 w: 40 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 93 dash_attack
pic: 24 state: 3 wait: 1 next: 94 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 45 y: 44 w: 44 h: 14 vrest: 10 dvx: 45 dvy: -7 fall: 100 bdefend: 100 injury: 45 vrest: 5
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 94 dash_attack
pic: 25 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 40 y: 753 w: 25 h: 65
catchingact: 394 394 caughtact: 396 396
itr_end:
bdy:
kind: 0 x: 21 y: 36 w: 49 h: 43
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 95 dash_defend
pic: 64 state: 7 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 100 rowing
pic: 16 state: 6 wait: 2 next: 101 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 101 rowing
pic: 16 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 102 rowing
pic: 999 state: 6 wait: 1 next: 103 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 103 rowing
pic: 999 state: 6 wait: 1 next: 104 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 104 rowing
pic: 999 state: 6 wait: 2 next: 105 dvx: 16 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 105 rowing
pic: 16 state: 6 wait: 2 next: 215 dvx: 15 dvy: 0 dvz: 3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 108 rowing
pic: 66 state: 6 wait: 3 next: 109 dvx: 0 dvy: 0 centerx: 45 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
<frame_end>
<frame> 109 rowing
pic: 66 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 110 defend
pic: 0 state: 0 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 111 defend
pic: 0 state: 0 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 112 broken_defend
pic: 31 state: 8 wait: 0 next: 113 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 113 broken_defend
pic: 31 state: 8 wait: 0 next: 114 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 114 broken_defend
pic: 31 state: 8 wait: 2 next: 999 dvx: -2 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 115 picking_light
pic: 60 state: 15 wait: 5 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 38 y: 76 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 116 picking_heavy
pic: 60 state: 15 wait: 5 next: 117 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
wpoint:
kind: 1 x: 42 y: 79 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 117 picking_heavy
pic: 61 state: 15 wait: 5 next: 50 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 66 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 43 w: 33 h: 37
bdy_end:
<frame_end>
<frame> 130 picked_caught
pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 132 backhurtact: 131
cpoint_end:
wpoint:
kind: 1 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 131 picked_caught
pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 132 backhurtact: 132
cpoint_end:
wpoint:
kind: 1 x: 26 y: 54 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 132 picked_caught
pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 131 backhurtact: 131
cpoint_end:
wpoint:
kind: 1 x: 39 y: 51 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 26 y: 14 w: 28 h: 66
bdy_end:
<frame_end>
<frame> 133 picked_caught
pic: 30 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 33 y: 36
cpoint_end:
wpoint:
kind: 1 x: 35 y: 46 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 134 picked_caught
pic: 31 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 37 y: 28
cpoint_end:
wpoint:
kind: 1 x: 41 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 135 picked_caught
pic: 32 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 31 y: 22
cpoint_end:
wpoint:
kind: 1 x: 40 y: 39 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 136 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 27 y: 46
cpoint_end:
wpoint:
kind: 1 x: 24 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 137 picked_caught
pic: 34 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 33 y: 68
cpoint_end:
wpoint:
kind: 1 x: 33 y: 75 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 138 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 34 y: 54
cpoint_end:
wpoint:
kind: 1 x: 38 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 139 picked_caught
pic: 30 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 40 y: 36
cpoint_end:
wpoint:
kind: 1 x: 22 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 140 picked_caught
pic: 31 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 36 y: 38
cpoint_end:
wpoint:
kind: 1 x: 23 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 141 picked_caught
pic: 32 state: 10 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 44 y: 40
cpoint_end:
wpoint:
kind: 1 x: 30 y: 43 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 142 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 46 y: 51
cpoint_end:
wpoint:
kind: 1 x: 32 y: 50 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 143 picked_caught
pic: 34 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 45 y: 66
cpoint_end:
wpoint:
kind: 1 x: 30 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 144 picked_caught
pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 42 y: 55
cpoint_end:
wpoint:
kind: 1 x: 39 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 180 falling
pic: 50 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
<frame_end>
<frame> 181 falling
pic: 51 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
<frame_end>
<frame> 182 falling
pic: 52 state: 12 wait: 6 next: 0 dvx: -3 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 29 y: 39 w: 24 h: 26
bdy_end:
<frame_end>
<frame> 183 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 184 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 185 falling
pic: 54 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 41 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 186 falling
pic: 50 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
<frame_end>
<frame> 187 falling
pic: 51 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
<frame_end>
<frame> 188 falling
pic: 52 state: 12 wait: 6 next: 0 dvx: 3 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 29 y: 39 w: 24 h: 26
bdy_end:
<frame_end>
<frame> 189 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 190 falling
pic: 53 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
itr:
kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 31 y: 38 w: 27 h: 17
bdy_end:
<frame_end>
<frame> 191 falling
pic: 54 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 41 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 200 mpdrain
pic: 50 state: 15 wait: 1 next: 201 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 18 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 10 y: 9 w: 55 h: 68
bdy_end:
<frame_end>
<frame> 201 mpdrain
pic: 51 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: -45
wpoint:
kind: 1 x: 18 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 8 y: 6 w: 67 h: 73
bdy_end:
<frame_end>
<frame> 203 fire
pic: 18 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 204 fire
pic: 18 state: 18 wait: 1 next: 203 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 205 fire
pic: 19 state: 18 wait: 1 next: 206 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 206 fire
pic: 19 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 35 w: 26 h: 19
bdy_end:
itr:
kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30
effect: 20
itr_end:
<frame_end>
<frame> 207 tired
pic: 61 state: 15 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 64 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 44 y: 28 w: 22 h: 37
bdy_end:
bdy:
kind: 0 x: 28 y: 47 w: 28 h: 35
bdy_end:
<frame_end>
<frame> 210 jump
pic: 60 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 211 jump
pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 212 jump
pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 213 dash
pic: 62 state: 5 wait: 8 next: 216 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 214 dash
pic: 62 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 215 crouch
pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\012.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 216 dash
pic: 62 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 217 dash
pic: 62 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 26 y: 15 w: 27 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 218 stop_running
pic: 30 state: 15 wait: 5 next: 999 dvx: 1 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\009.wav
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 219 crouch2
pic: 61 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\012.wav
bdy:
kind: 0 x: 26 y: 38 w: 31 h: 41
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 220 injured
pic: 50 state: 11 wait: 1 next: 221 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 221 injured
pic: 50 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 222 injured
pic: 51 state: 11 wait: 1 next: 223 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 223 injured
pic: 51 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 224 injured
pic: 50 state: 11 wait: 1 next: 225 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 225 injured
pic: 50 state: 11 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 24 y: 26 w: 36 h: 53
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 226 injured
pic: 51 state: 16 wait: 1 next: 227 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 227 injured
pic: 51 state: 16 wait: 1 next: 228 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 228 injured
pic: 51 state: 16 wait: 1 next: 229 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 229 injured
pic: 51 state: 16 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 25 w: 45 h: 54
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 230 lying
pic: 54 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 0 y: 30000 w: 79 h: 500
bdy_end:
<frame_end>
<frame> 231 lying
pic: 54 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 0 y: 30000 w: 79 h: 500
bdy_end:
<frame_end>
<frame> 240 tobi_katon
pic: 30 state: 15 wait: 2 next: 241 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 241 tobi_katon
pic: 31 state: 15 wait: 2 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 242 tobi_katon
pic: 32 state: 15 wait: 2 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
opoint:
kind: 1 x: 85 y: 35 action: 0 dvx: 15 dvy: 0 oid: 408 facing: 0
opoint_end:
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 243 tobi_katon
pic: 33 state: 15 wait: 2 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\020.wav
opoint:
kind: 1 x: 39 y: 35 action: 6 dvx: 15 dvy: 0 oid: 408 facing: 20
opoint_end:
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 244 tobi_katon
pic: 34 state: 15 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 245 tobi_katon
pic: 35 state: 15 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 27 w: 43 h: 52
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 246 tobi_katon
pic: 30 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 24 w: 38 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 250 tobi_earth
pic: 40 state: 15 wait: 1 next: 251 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 251 tobi_earth
pic: 41 state: 15 wait: 1 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 252 tobi_earth
pic: 42 state: 15 wait: 1 next: 253 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\021.wav
opoint:
kind: 1 x: 39 y: 20 action: 90 dvx: 0 dvy: 0 oid: 208 facing: 0
opoint_end:
bdy:
kind: 0 x: 23 y: 37 w: 35 h: 42
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 253 tobi_earth
pic: 43 state: 15 wait: 5 next: 254 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 23 y: 37 w: 35 h: 42
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 254 tobi_earth
pic: 40 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 26 w: 37 h: 55
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 255 tobi_rain
pic: 44 state: 15 wait: 2 next: 256 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 256 tobi_rain
pic: 45 state: 15 wait: 1 next: 257 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
opoint:
kind: 1 x: 23 y: 5 action: 80 dvx: 0 dvy: 0 oid: 210 facing: 0
opoint_end:
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 257 tobi_rain
pic: 46 state: 15 wait: 9 next: 258 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 258 tobi_rain
pic: 44 state: 15 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 28 w: 34 h: 51
bdy_end:
bdy:
kind: 0 x: 21 y: 80000 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 340 tobi
pic: 16 state: 400 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\017.wav
itr:
kind: 3 x: 10 y: 16 w: 250 zwidth: 255 h: 65
catchingact: 341 341 caughtact: 130 130
itr_end:
<frame_end>
<frame> 341 tobi
pic: 26 state: 9 wait: 0 next: 342 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3
cpoint_end:
<frame_end>
<frame> 342 tobi
pic: 27 state: 9 wait: 2 next: 343 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\067.wav
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 45 decrease: 3
cpoint_end:
opoint:
kind: 1 x: 60 y: 65 action: 106 dvx: 0 dvy: 0 dvz: 0 oid: 300
opoint_end:
<frame_end>
<frame> 343 tobi
pic: 28 state: 9 wait: 2 next: 344 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 344 tobi
pic: 26 state: 9 wait: 2 next: 345 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 345 tobi
pic: 27 state: 9 wait: 2 next: 346 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 injury: 25 decrease: 3
cpoint_end:
<frame_end>
<frame> 346 tobi
pic: 28 state: 15 wait: 2 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 70 y: 53
vaction: 180 throwvx: 8 throwvy: -5 throwvz: 3 throwinjury: 30
cpoint_end:
<frame_end>
<frame> 390 injured_mp
pic: 30 state: 15 wait: 2 next: 391 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 391 injured_mp
pic: 30 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: -500
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 394 catching2
pic: 999 state: 9 wait: 0 next: 395 dvx: 0 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 395 catching2
pic: 999 state: 9 wait: 1 next: 392 dvx: 0 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
opoint:
kind: 1 x: 39 y: 79 action: 0 dvx: 0 dvy: 0 oid: 214 facing: 0
opoint_end:
<frame_end>
<frame> 392 catching2
pic: 999 state: 9 wait: 1 next: 393 dvx: 10 dvy: 0 centerx: 38 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 100 y: -60
vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
wpoint:
kind: 3 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 393 catching2
pic: 999 state: 9 wait: 1 next: 392 dvx: -20 dvy: 0 centerx: 39 centery: 95 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 70 y: -60
injury: 15 vaction: 396 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 396 picked_caught2
pic: 999 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 2 x: 41 y: 39
fronthurtact: 396 backhurtact: 396
cpoint_end:
wpoint:
kind: 3 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 397 injured
pic: 30 state: 3 wait: 1 next: 398 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 3 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 398 injured
pic: 999 state: 15 wait: 0 next: 1000 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 43 y: 81 action: 12 dvx: 0 dvy: 0 oid: 201 facing: 0
opoint_end:
<frame_end>
<frame> 399 dummy
pic: 30 state: 15 wait: 3 next: 1000 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 3 x: 58 y: 35 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
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