Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] I wanna try and code something like this
#1
Yeah, i need to no how to code something like this:
[Image: ace4gi7.gif]
Also the pic above belongs no nave.

It's really just being able to hit the character while on fire. I Have tried several methods, but none of mine work. The opponent would either fly away with one hit or they fall one the ground.

Any suggestions?
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:
#2
Simply make many frames with many itr's that contain effect: 2 (fire) and a fall: 100 (hits enemies in air).
Then you have to time it correctly, adjust the dvx/dvy and everything should be fine...
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#3
Imposible to time... but meh, he should figure it out hisselfe how I did it -.-'
Reply
Thanks given by:
#4
oh i already did. It was kinda simple. Character gets hit with fire on the first frame. then on the next punching frames, he gets hit by a time slowing itr. then at the last fire punching frame, he hits em with fire.
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)