05-12-2011, 07:07 PM
How do I make an object (a ball) appear at a different z position from my character who is shooting it?
I am trying to make a character fire 2 projectiles in front of him horizontally, but have one travel slightly in front of him (on the z axis) and the other travel slightly behind him (on the z axis).
If this isn't clear let me know and I'll try to elaborate.
Any help at all would be appreciated.
I am trying to make a character fire 2 projectiles in front of him horizontally, but have one travel slightly in front of him (on the z axis) and the other travel slightly behind him (on the z axis).
If this isn't clear let me know and I'll try to elaborate.
Any help at all would be appreciated.

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