I have a few questions:
-About the moves, there aren't any hit_Fa, hit_Da......,all I see is something like this:
-How to make a NON-STOP chasing ball that is won't hit rocks,boxes...
example: LF2 2.5>Firzen ice trap(his ball won't hit anything except character)
I hope what I said were understandable.
-About the moves, there aren't any hit_Fa, hit_Da......,all I see is something like this:
Quote:pic: 171 state: 3 wait: 1 next: 354 dvx: 12 dvy: 0 dvz: 0 centerx: 36 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0-I want to make a summoning(like freeze's sword), but still attack the enemies next to me.
wpoint:
kind: 1 x: 50 y: 57 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 34 w: 50 h: 52
bdy_end:
<frame_end>
-How to make a NON-STOP chasing ball that is won't hit rocks,boxes...
example: LF2 2.5>Firzen ice trap(his ball won't hit anything except character)
I hope what I said were understandable.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014

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