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I have a few hard questions?
#1
? 
I have a few questions:
-About the moves, there aren't any hit_Fa, hit_Da......,all I see is something like this:
Quote:pic: 171 state: 3 wait: 1 next: 354 dvx: 12 dvy: 0 dvz: 0 centerx: 36 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 50 y: 57 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 34 w: 50 h: 52
bdy_end:
<frame_end>
-I want to make a summoning(like freeze's sword), but still attack the enemies next to me.
-How to make a NON-STOP chasing ball that is won't hit rocks,boxes...
example: LF2 2.5>Firzen ice trap(his ball won't hit anything except character)
I hope what I said were understandable.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
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Thanks given by:
#2
-For summoning freeze's sword he uses opoint in the sword summoning frame, he uses opoint kind 2 and suitable weapon oid and weaponact should be equal to the opoint action for smooth animation opoint:
kind: 2 x: 42 y: 51 action: XX dvx: 0 dvy: 0 oid: XXX facing: 0
opoint_end:
-For balls that don't hit weapon use 1)itr kind 9 but the weapon the enemies throw will hit the ball.
2)use caughtact to switch to the ball damage frame upon enemy contact. It needs a good DC as it can create bugs.
3)Use itr kind 8 activates upin enemy and friendly contact. Not reccommended try either 1or2.
-For non stop ball put hit_Fa: 2 or any chase fa's and put the timer hit_a to zero and timer action hit_d to zero.
[Image: illidansig1.png]
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Thanks given by: Hero destroyer
#3
Thanks, I'll try my best.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
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