(05-25-2014, 07:49 PM)STM1993 Wrote: Blue ball hitting a person carrying heavy object will cause him to flinch, but still holding onto heavy weapon as if it were a light weapon.thats the effect for using shield itr + fall value < 61, it was unavoidable
(05-25-2014, 07:49 PM)STM1993 Wrote: Noticed that both blue and red balls do not break armor.intentioned. that is why the explosion ignore defense or armor.
(05-25-2014, 07:49 PM)STM1993 Wrote: D>J controls - A should be the rolling jump while J and D should cancel just like in default LF2 heroes. It should be noted that the AI will randomly use J so the AI will randomly choose to stop instead of moving forward all the way.if i use A for the rolling jump, then the AI will simply spam A all the way.
so i prefer J so that the AI will randomly dashes.
back from the dead.....kinda