http://i.gyazo.com/77e44399539079d805030c40a38ee82f.mp4
So why that arrow don't want to hit target for a 3x times?
Here's code
I tried to change vrest/arest value but it still doesnt work
So why that arrow don't want to hit target for a 3x times?
Here's code
Code:
<bmp_begin>
file(0-11): sprite\sys\junrow_shot.bmp w: 48 h: 47 row: 6 col: 2
file(12-19): sprite\sys\junrow_psn.bmp w: 81 h: 82 row: 4 col: 2
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>
<frame> 0 flying
pic: 0 state: 3000 wait: 1 next: 1 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 3 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 1 flying
pic: 1 state: 3000 wait: 1 next: 2 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 4 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 2 flying
pic: 2 state: 3000 wait: 1 next: 3 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 3 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 3 flying
pic: 3 state: 3000 wait: 1 next: 4 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 4 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 4 flying
pic: 4 state: 3000 wait: 1 next: 5 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 3 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 5 flying
pic: 5 state: 3000 wait: 1 next: 999 dvx: 32 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -1 y: 12 w: 51 h: 24 dvx: 5 fall: 10 vrest: 10 bdefend: 79 injury: 50 effect: 1
itr_end:
bdy:
kind: 0 x: -1 y: 12 w: 51 h: 24
bdy_end:
<frame_end>
<frame> 10 hiting
pic: 6 state: 3001 wait: 0 next: 11 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 11 hiting
pic: 7 state: 3001 wait: 1 next: 12 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 12 hiting
pic: 8 state: 3001 wait: 1 next: 13 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 13 hiting
pic: 9 state: 3001 wait: 1 next: 14 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 14 hiting
pic: 10 state: 3001 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 20 hit
pic: 6 state: 3002 wait: 0 next: 21 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 21 hit
pic: 7 state: 3002 wait: 1 next: 22 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 22 hit
pic: 8 state: 3002 wait: 1 next: 23 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 23 hit
pic: 9 state: 3002 wait: 1 next: 24 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 24 hit
pic: 10 state: 3002 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 30 rebounding
pic: 62 state: 3003 wait: 1 next: 31 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 31 rebounding
pic: 7 state: 3003 wait: 1 next: 32 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 32 rebounding
pic: 8 state: 3003 wait: 1 next: 33 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 33 rebounding
pic: 9 state: 3003 wait: 1 next: 34 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 9 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 0
opoint_end:
<frame_end>
<frame> 34 rebounding
pic: 9 state: 3003 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 19 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 80 y: 36 action: 100 dvx: 0 dvy: 0 oid: 232 facing: 1
opoint_end:
<frame_end>
<frame> 100 poison
pic: 12 state: 15 wait: 1 next: 101 dvx: 2 dvy: -1 centerx: 5 centery: 51 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 2 y: 5 w: 51 h: 48 dvx: 1 dvy: -2 fall: 1 vrest: 3 bdefend: 5 injury: 12
effect: 23
itr_end:
<frame_end>
<frame> 101 poison
pic: 13 state: 15 wait: 1 next: 102 dvx: 1 dvy: -1 centerx: 3 centery: 54 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 2 y: 13 w: 54 h: 39 dvx: -1 dvy: -1 fall: 1 vrest: 3 bdefend: 5 injury: 11
effect: 23
itr_end:
<frame_end>
<frame> 102 poison
pic: 14 state: 15 wait: 1 next: 103 dvx: 1 dvy: -1 centerx: 0 centery: 47 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 6 y: 6 w: 53 h: 30 dvx: 1 dvy: 0 fall: 1 vrest: 4 bdefend: 5 injury: 11
effect: 23
itr_end:
<frame_end>
<frame> 103 poison
pic: 15 state: 15 wait: 1 next: 104 dvx: 1 dvy: -1 centerx: 4 centery: 45 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 14 y: 7 w: 39 h: 22 dvx: -1 dvy: 0 fall: 1 vrest: 3 bdefend: 5 injury: 11
effect: 23
itr_end:
<frame_end>
<frame> 104 poison
pic: 16 state: 15 wait: 1 next: 105 dvx: 1 dvy: 0 centerx: 5 centery: 48 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 19 y: 8 w: 31 h: 20 dvx: 1 dvy: 0 fall: 1 vrest: 5 bdefend: 5 injury: 9
effect: 23
itr_end:
<frame_end>
<frame> 105 poison
pic: 17 state: 15 wait: 0 next: 1000 dvx: 1 dvy: 0 centerx: 5 centery: 48 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 19 y: 8 w: 31 h: 20 dvx: -1 dvy: 0 fall: 5 vrest: 5 bdefend: 5 injury: 8
effect: 23
itr_end:
<frame_end>I tried to change vrest/arest value but it still doesnt work

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