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DC Problems only on Exe version 2.0
#21
(03-07-2015, 06:33 PM)DARK-EVIL Wrote:  Guys its about Louis Running Jump punch. I wannna Make this move to a character but I failed Many times. Its happen But A prolem occur. So I will be great ful If U Post A txt file here and tell me how to do step by step and dont forget post the data structure in the txt too. Thanks

could you share the code with us and tell us what happens?
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Goku2021
LF2 Timelapse (open source mod)

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#22
U can find the code on Louis data.
When Louis Ran then jump then Attack.
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#23
(03-07-2015, 06:48 PM)DARK-EVIL Wrote:  U can find the code on Louis data.
When Louis Ran then jump then Attack.

Well, if you want to use it the same way as Louis, you just have to copy/paste the dash_attack frames from louis to the other character and make new sprites for these frames.
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Goku2021
LF2 Timelapse (open source mod)

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#24
Here's the data. Just do what Memento said to paste it over your character's dash_attack data. Don't forget to change the sprites. ;)

Code:
<frame> 90 dash_attack
  pic: 132  state: 15  wait: 1  next: 91  dvx: -1  dvy: -1  dvz: 0  centerx: 38  centery: 73  hit_a: 0  hit_d: 0  hit_j: 0 mp: 75
 sound: data\031.wav
  bdy:
     kind: 0  x: 19  y: 8  w: 27  h: 61
  bdy_end:
  bdy:
     kind: 0  x: 11  y: 31  w: 43  h: 22
  bdy_end:
<frame_end>

<frame> 91 dash_attack
  pic: 132  state: 15  wait: 2  next: 92  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 74  hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
     kind: 0  x: 19  y: 16  w: 28  h: 53
  bdy_end:
  bdy:
     kind: 0  x: 10  y: 32  w: 46  h: 20
  bdy_end:
<frame_end>

<frame> 92 dash_attack
  pic: 133  state: 15  wait: 2  next: 93  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 73  hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
     kind: 0  x: 27  y: 11  w: 25  h: 55
  bdy_end:
  bdy:
     kind: 0  x: 22  y: 25  w: 39  h: 31
  bdy_end:
<frame_end>

<frame> 93 dash_attack
  pic: 134  state: 100  wait: 90  next: 216  dvx: 23  dvy: 2  dvz: 0  centerx: 31  centery: 73  hit_a: 0  hit_d: 0  hit_j: 0
  itr:
     kind: 0  x: 28  y: 34  w: 57  h: 45  dvx: 12  fall: 70  vrest: 8  bdefend: 60  injury: 80  
  itr_end:
  bdy:
     kind: 0  x: 29  y: 19  w: 39  h: 45
  bdy_end:
  bdy:
     kind: 0  x: 16  y: 38  w: 36  h: 29
  bdy_end:
<frame_end>

<frame> 94 dash_attack
  pic: 135  state: 15  wait: 2  next: 95  dvx: 0  dvy: 0  dvz: 0  centerx: 41  centery: 77  hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
     kind: 0  x: 42  y: 24  w: 32  h: 52
  bdy_end:
  bdy:
     kind: 0  x: 18  y: 50  w: 47  h: 28
  bdy_end:
<frame_end>

<frame> 95 dash_attack
  pic: 136  state: 15  wait: 2  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 31  centery: 74  hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
     kind: 0  x: 38  y: 24  w: 24  h: 55
  bdy_end:
  bdy:
     kind: 0  x: 15  y: 46  w: 34  h: 32
  bdy_end:
<frame_end>

PS: Don't worry about the "next: 216" on frame 93. That just means if you somehow were actually in the air for that long while doing that move, you go back into your dashing stance.
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#25
I have done that Long time ago but It never happen.
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#26
(03-08-2015, 04:22 AM)DARK-EVIL Wrote:  I have done that Long time ago but It never happen.

It should happen as the data is alright.

If you post your dash_attack data here, we can take a look at it. Else we might not be able to help you.
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Goku2021
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#27
(03-08-2015, 07:02 AM)Memento Wrote:  If you post your dash_attack data here, we can take a look at it. Else we might not be able to help you.
I think I'll just point out that the easiest way to do this is to simply upload the entire data file.
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