02-16-2011, 05:13 PM (This post was last modified: 02-17-2011, 12:37 AM by bashscrazy.)
(02-16-2011, 02:34 PM)fire power Wrote: Uhm I think you should add like 2 more frames at the end of the jump because his cape just suddenly falls
into place but it looks very realistic keep it up (who's line did I just steal?)
I can't add too many frames to the jumping.. 5 in the air + 2 on the ground is enough cause I plan on givining him LOTS more moves and as I remember 399 frames is the limit to a char
EDIT(@Marshall's comment and to others): If you peoples wants I can release two copies.. The Batman with MOVES and The Batman with only like 7 moves. (since there are only 7 variations)
Marshall edited this post 02-17-2011 12:04 AM because:
it's your character, so it's your choice, but I personally recommend less moves (look at the heroes)
(02-16-2011, 05:13 PM)bashscrazy Wrote: EDIT(@Marshall's comment and to others): If you peoples wants I can release two copies.. The Batman with MOVES and The Batman with only like 7 moves. (since there are only 7 variations)
Just release a version with all moves.
If people don't want to use all moves, that's their choice, no?
(02-16-2011, 05:13 PM)bashscrazy Wrote: EDIT(@Marshall's comment and to others): If you peoples wants I can release two copies.. The Batman with MOVES and The Batman with only like 7 moves. (since there are only 7 variations)
Just release a version with all moves.
If people don't want to use all moves, that's their choice, no?
I guess... but the moves get complicated because of the "stances" (batarang stance, pellet stance (even though it's just the defend image))
for example D>A does nothing.. once you press A after it does a normal batarang, D>A + J does exploding and D>A + D does ice batarang. but whatevs
Uhm this is a weird reply but might I suggest for those who won't read moves and just try to figure it out his self that D>A is a basic attack like a eg. forever moving batarang (Like a ball with batarang sprites)
02-21-2011, 10:22 PM (This post was last modified: 02-22-2011, 07:10 PM by bashscrazy.)
NEW BETA VERSION RELEASED!
Lots of new sprites and edited Data.
said moves include freezing batarang, more sprites completed for throwing batarangs. Added a grapple hook to launch in the air and avoid some attacks or avoid an ambush.. im gonna also add an attack while your launched in the air that he teles to nearest enemy then swings down the line and does a SWOOPING kick to knock all enemies in the area.
I also added the bat bolas to capture enemies if you want to attack them with certain attacks or hold them off while fighting other enemies. (i still need to fix the images for the hitting and rebounding frames - will change for the next release)
anyways thanks for downloading and playing if you do!
I was thinking that I make a character of the batbot which just sits there and can't move or anything. and make another character of it where it actually works and fights. batman can summon the batbot that does nothing then you can do a fusion with it and become the batbot that does something... (unless that useless batbot character can just be a weapon or something that only certain IDS can use to transform)
anyways if theres an easier method to make this.. then I'll think of making the batbot and for the batmobile.. I was thinking of doing something like in ROBOT LF2
(02-23-2011, 10:14 PM)bashscrazy Wrote: anyways if theres an easier method to make this.. then I'll think of making the batbot and for the batmobile.. I was thinking of doing something like in ROBOT LF2
Just create the batbot as new character and then make Batman transform into him with an animation where he summons it and jumps in...
But consider that batbot character will probably be overpowered XD
(02-23-2011, 10:14 PM)bashscrazy Wrote: anyways if theres an easier method to make this.. then I'll think of making the batbot and for the batmobile.. I was thinking of doing something like in ROBOT LF2
Just create the batbot as new character and then make Batman transform into him with an animation where he summons it and jumps in...
But consider that batbot character will probably be overpowered XD
Lol, that never crossed my mind
I guess I can do it that way..
but if I plan on making The Batman mod for LF2.. then I want it another method where batman can only summon it but batgirl can also use it lol. I'll try to make it well balanced for a single download though. Like Broly but bigger and weaker lol