03-02-2011, 02:35 PM
Yeah lol, i was just using it as a test move for the negative fall values or w/e..
Plus it's using quite a bit of frames so I'm probably gonna get rid of it..
The batarang skill may also be adjusted.. instead of 3 batarangs + double batarang...
I might delete the double batarang and just make it continous batarang throws as long as you keep pressing A
These are of course, partially cause I want to include the batmobile which will take 50 frames from what I've seen in other mods.
Plus it's using quite a bit of frames so I'm probably gonna get rid of it..
The batarang skill may also be adjusted.. instead of 3 batarangs + double batarang...
I might delete the double batarang and just make it continous batarang throws as long as you keep pressing A
These are of course, partially cause I want to include the batmobile which will take 50 frames from what I've seen in other mods.
DBZ LF2 website
DBZ LF2 v0.4.3 - Namek Goku Update Trailer - September 25, 2024
DBZ LF2 mod v0.4.3 (September 28, 2024): Download
DBZ LF2 v0.4.3 - Namek Goku Update Trailer - September 25, 2024
DBZ LF2 mod v0.4.3 (September 28, 2024): Download