(10-15-2014, 11:48 AM)Mono Wrote: Well, as far as I can say from that sprite is that he is bit older ( probably because he is General and that cheek part), dark colors mostly for bad guys. That red-ish color might mean cruelty
everything can be changed.
since this is like concept art.
Red is often seen as the color of dominance
Nice job on the hair; I'd say there should be some more contrast in the clothing though (it's all just dark right now), and I don't really understand the light parts on his boots and shirt..
Other than that, cool sprite.
Well, what kind of character should the general, which is the most important villain in the story, be? We got several ideas for this badass, and we have to choose. New ideas are welcome of course. Lets think it out together and decide as a team.
Current ideas:
Attacks:
- basic, like normal LF2 characters.. Fast and strong melee moves without the use of weapons, basic dark energy attacks like an energy ball & hexagon explosion
- Weapon-related (spear, daggers, blade on shins&elbows)
Design:
- Weapon user: spearman, two daggers, or blades on his shins (or booth) & elbows
- Armored
- Face scar
- A little bit taller than the others
- A tad older than the others
Perhaps it would be good if we'd come up with diffirent designs for the general (and other characters that we know will be included), including the type of moves that would go with that design?
I'll give it a go and edit this post afterwards. Please join me on this by spriting some designs too if you can.