Posts: 188
Threads: 45
Joined: Dec 2011
08-21-2017, 02:51 PM
(This post was last modified: 08-23-2017, 08:14 AM by rewlf2.)
Updated to v4, this and onwards are stable versions.
Increased Tornado Launch's MP cost from 20% to 30%
Increased Downburst's MP cost from 10% to 15%
Removed z-axis movement of Razor Dance's final slash after dash attack (>>J (A)+ DvAAA)
Replaced many sound effects
Improved sprites of all moves
Added black border on character
Finetuned portrait
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Posts: 188
Threads: 45
Joined: Dec 2011
Updated to v5.
Changed Razor dance, 2nd and 3rd hits merged, MP cost becomes 5% + 15%
Reduced Wind Blast's MP cost from 10% to 8%
Improved TS and related sprites
Added 4s timer on TS
Aded basic AI
Adjusted volume of sound effect
Increased basic punch range
Fixed super punch causing infinite attacks at particular range
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Posts: 188
Threads: 45
Joined: Dec 2011
Updated to v6.
Using Tornado Spirit and related moves will (normally) no longer disable F7, F8 and F9.
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Posts: 188
Threads: 45
Joined: Dec 2011
Updated to v7.
Fixed standing and walking weapon position
Picking heavy weapon and immediately pressing D will no longer go to defend frame
Pressing J when in Tornado Launch will no longer transform into Gust of Wind
Increased damage of Gust from 30 to 40
Changed MP cost of Razor Dance from 5%+15% to 0%+20%
Added shade at neck
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Posts: 188
Threads: 45
Joined: Dec 2011
Updated to v8.
Improved graphic of Gust of Wind
Improved graphic of hair when running
Gust of wind now spawns further in front of winnie but is placed lower and speeds up slower
Added transition frame for Downburst and Launch Tornado
Dash attacks now break defend
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Posts: 41
Threads: 4
Joined: May 2020
I has once played with Winnie in your Hong-Ba mod. Great work so far.
Did you have any pictures to share this new updates?
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Posts: 188
Threads: 45
Joined: Dec 2011
You should expand the spoilers in demonstration secrion which contains gifs of the moves.
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Posts: 41
Threads: 4
Joined: May 2020
My bad.
I hadn't noticed.
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