02-01-2009, 12:57 PM
How can my character recover his mp continuosly until I press defense?
[solved] An DC problem
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02-01-2009, 12:57 PM
How can my character recover his mp continuosly until I press defense?
02-01-2009, 02:02 PM
Opoint out an invisible beer and make your char drink it (change the pic to make it fit), your mp will be recover very fast. Put an hit_d: 999 in all of the mp recover frame so you could stop it when you press D.
but I want different character to recover in different speed...is that possible?
Oh! and one more thing... I tried your solution but the beer bottle won't disappear .... here it is Code: <frame> 390 energy_recover This is how code works. 'Edit' this post to see how it's done. ~DON/Ramond
02-02-2009, 03:15 PM
you can use a very simple but yet effective way. Just set the coordinates somewhere over the bg-borders, like x: 10000.
I took this from Julian's Light_weapon_thw-frames and edited it a little: Code: wpoint: Oh, and please use the code-tag next time, will you?
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
Your thread don't work either...bottles of wine just kept felling out...
Code: <frame> 390 energy_recover uh...sorry about not using the code tag...I typed [/code]...but it seems that I made a mistake....sorry I fixed it. It's [ code]text bla bla[/code] - Noir
02-14-2009, 07:59 AM
my guess is, opoint it with the x coordinates way far out, and in the last frame, make it wpoint kind: 3 (drops it) and dvx/y/z all 0.
Azriel~
02-14-2009, 12:30 PM
I change the second frame's opoint x: 100000 and I change the last frame's wpoint kind: 3, it still don't work...
02-14-2009, 12:32 PM
Did you make a disappear frame for the beer yet? It will fall if you don't get rid of it.
02-14-2009, 02:09 PM
(02-02-2009, 01:49 PM)THE tricker of 蒼 Wrote: but I want different character to recover in different speed...is that possible? just add a mp: -xx in the mp regaining frames. Different values for different characters depending on how fast/slow you want it. Making the last frame weaponact: 1000 deletes the beer too
02-14-2009, 06:42 PM
Quote:just add a mp: -xxBut with that method you can only DECREASE the regeneration rate... Could some frames with wait: 0 increase the reg speed? Would be worth a try.. My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka |
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