Thanks to Azriel, the problem has been sloved
but there is also another problem not relating to John but the conversation boxes.
The data of this box (messageb)
Here is the stage.dat
And here is the bandit.dat that opoint the message bar
From the first frame we can see that it is wait: 10
how come in the gif it looks like the waittook longer than it suppose to be?
And the second problem.
The picture automaticly turn to shadow
I checked the pictures, it is there.
By the way, please ignore the Chinese
but there is also another problem not relating to John but the conversation boxes.
The data of this box (messageb)
Code:
file(0-31): sprite\template1\message.bmp w: 500 h: 80 row: 2 col: 18
file(32-63): sprite\template1\messageb.bmp w: 500 h: 80 row: 2 col: 18
<frame> 36 John_talk
pic: 999 state: 3005 wait: 10 next: 37 dvx: 0 dvy: 0 centerx: 250 centery: 50 hit_a: 0 hit_d: 0 hit_j: 85
<frame_end>
<frame> 37 John_talk
pic: 32 state: 3005 wait: 90 next: 38 dvx: 0 dvy: 0 centerx: 250 centery: 50 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 38 John_talk
pic: 33 state: 3005 wait: 72 next: 39 dvx: 0 dvy: 0 centerx: 250 centery: 50 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
Code:
<phase> bound: 900
id: 30 x: 2000 act: 275 hp: 0 #Bandit
id: 30 x: 750 act: 270 #Bandit_summon character
id: 30 x: 300 act: 273 #Bandit_summon message
<phase_end>
Code:
<frame> 270 Everything appear
pic: 999 state: 3005 wait: 0 next: 271
<frame_end>
<frame> 271 John appear
pic: 999 state: 3005 wait: 0 next: 272
opoint:
kind: 1 x: 39 y: 0 action: 227 dvx: 0 dvy: 0 oid: 997 facing: 0
opoint_end:
<frame_end>
<frame> 272 Charlie appear
pic: 999 state: 10 wait: 0 next: 1000
opoint:
kind: 1 x: 39 y: 0 action: 228 dvx: 0 dvy: 0 oid: 997 facing: 0
opoint_end:
<frame_end>
<frame> 273 message appear 1-2.1
pic: 999 state: 10 wait: 0 next: 274
<frame_end>
<frame> 274 message appear 1-2.1
pic: 999 state: 10 wait: 0 next: 1000
opoint:
kind: 1 x: 39 y: 0 action: 36 dvx: 0 dvy: 0 oid: 996 facing: 0
opoint_end:
<frame_end>
<frame> 275 1-2.1 stop
pic: 999 state: 10 wait: 1000 next: 1000
<frame_end>
how come in the gif it looks like the waittook longer than it suppose to be?
And the second problem.
The picture automaticly turn to shadow
I checked the pictures, it is there.
By the way, please ignore the Chinese