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I know the problem, maybe...
You cannot hit an enemy more then twice in the air... besides fire, ice etc
Simple rule ^^
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well the attack I am editing is almost the same attack as the D down A - attack from louisex but this time the last punch misses
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04-09-2009, 03:05 PM
(This post was last modified: 04-09-2009, 03:05 PM by Hypermodder.)
Löl why you use state 7???
try it with 3 or 15!
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I don't think so.
Use vrest: 1 and you will hurt your enemies many time.
Or adjust your attack speed. Look at char Klyp.
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make sure this attack is "fast". i.e. sqrt(dvx^2 + dvy^2) in the itr must be greater or equal to 10.
apparently your first itr should've worked. otherwise u really do need state: 3 or 15 (both should work; I checked lf2's character datas)
oh i know. possible reason: the previous frame(s)'s arest/vrest must be lower. delay that prevents ur char from hitting probably is what's stopping it.
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vrest: 12??? Use vrest: 6 or vrest: 5
@simon:
itr/kind: 3 is catching
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you can hit falling enemys only with a fall: 70+ in your itr and when they're still in the first 4 falling frames, all ya have to do is to time your vrest right and use fall: 70
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