@Siegvar
Yes u are exactly right...
I'm going to use these both
I always draw over chars, i can't make stances (hard to believe right? )
@Bamboori
Thats the same idea as the one in the text already...
Here is the flute i'm doing (a little different than Henry's but same flute concept)
also here is another sprite
@Everyone
Ok, usually flying chars have a 40 frame limit, i want him to go on the ground, and do the same moves...
so i'm guessing around ~100 frames will be included
Does everybody know the lost boys?
well yeah that too thats why this project is going to take some time...
@Spriters
I'm having trouble making a good face, could u guys come up with a godd face for Peter?
Yes u are exactly right...
I'm going to use these both
Aeron & Aquila (Click to View)
@Bamboori
Thats the same idea as the one in the text already...
Here is the flute i'm doing (a little different than Henry's but same flute concept)
also here is another sprite
@Everyone
Ok, usually flying chars have a 40 frame limit, i want him to go on the ground, and do the same moves...
so i'm guessing around ~100 frames will be included
Does everybody know the lost boys?
well yeah that too thats why this project is going to take some time...
@Spriters
I'm having trouble making a good face, could u guys come up with a godd face for Peter?
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality