hi, I'm trying to put an image in the ground while my char enters in a few frames. what I did was this:
in the char
and then, this opoint leads to this:
but the pic does not appear... what's wrong in this peace of code?
I would be grateful if someone could explain :)
in the char
DC-Code:
(...) <frame> 322 pic: 270 state: 15 wait: 1 next: 323 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 42 y: 80 action: 300 dvx: 0 dvy: 0 oid: 652 facing: 10 opoint_end: bdy: kind: 0 x: 21 y: 40 w: 43 h: 62 bdy_end: <frame_end> (...) |
and then, this opoint leads to this:
DC-Code:
... file(12-14): sprite\sys\floor_image.bmp w: 200 h: 200 row: 3 col: 1(original format is 600*200, 3 squares in a row) ... <frame> 300 floor_image pic: 12 state: 3000 wait: 1 next: 301 dvx: 0 dvy: 0 centerx: 100 centery: 100 hit_a: 3 hit_d: 301 hit_j: 49 bdy: kind: 0 x: 26 y: 0 w: 45 h: 24 bdy_end: <frame_end> <frame> 301 floor_image pic: 13 state: 3000 wait: 1 next: 302 dvx: 0 dvy: 0 centerx: 100 centery: 100 hit_a: 2 hit_d: 302 hit_j: 49 bdy: kind: 0 x: 26 y: 0 w: 45 h: 24 bdy_end: <frame_end> <frame> 302 floor_image pic: 14 state: 3000 wait: 1 next: 300 dvx: 0 dvy: 0 centerx: 100 centery: 100 hit_a: 1 hit_d: 1000 hit_j: 49 bdy: kind: 0 x: 26 y: 0 w: 45 h: 24 bdy_end: <frame_end> |
but the pic does not appear... what's wrong in this peace of code?
I would be grateful if someone could explain :)