12-02-2009, 07:28 AM
sorry for reasking this but now its some kinda weird
i've made a special move on a character, but the MP usage tag in frame 242 and 243 doesnt' work
when i the MP usage frame is playing, the MP gone empty :S
i've made a special move on a character, but the MP usage tag in frame 242 and 243 doesnt' work
DC-Code:
<frame> 239 Amaterasu pic: 11 state: 3 wait: 5 next: 240 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\015.wav bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 240 Amaterasu pic: 13 state: 3 wait: 5 next: 241 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 241 Amaterasu pic: 14 state: 3 wait: 5 next: 242 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 242 Amaterasu pic: 15 state: 3 wait: 3 next: 243 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 300 hit_j: 0 mp: -1100 sound: data\020.wav opoint: kind: 1 x: 130 y: 110 action: 0 dvx: 0 dvy: 0 oid: 200 facing: 0 opoint_end: bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 243 Amaterasu pic: 15 state: 3 wait: 3 next: 242 dvx: 550 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 300 hit_j: 0 mp: -1100 sound: data\020.wav opoint: kind: 1 x: 130 y: 110 action: 0 dvx: 0 dvy: 0 oid: 200 facing: 0 opoint_end: bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
when i the MP usage frame is playing, the MP gone empty :S