06-05-2010, 09:26 PM
Object:
DC-Code:
<bmp_begin> file(0-20): sprite\kb\miod.bmp w: 130 h: 140 row: 5 col: 3 weapon_hit_sound: data\033.wav <bmp_end> <frame> 0 flying pic: 5 state: 3000 wait: 5 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 1 flying pic: 5 state: 3000 wait: 5 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 2 flying pic: 5 state: 3000 wait: 5 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 3 flying pic: 5 state: 3000 wait: 1 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 10 flying pic: 999 state: 3000 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 20 flying pic: 999 state: 3000 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 30 flying pic: 999 state: 3000 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 40 flying pic: 999 state: 3000 wait: 0 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 60 flying pic: 5 state: 3000 wait: 0 next: 61 dvx: 550 dvy: 550 dvz: 550 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 <frame_end> <frame> 61 flying pic: 5 state: 3000 wait: 0 next: 1000 dvx: 550 dvy: 550 dvz: 550 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 opoint: kind: 1 x: 45 y: 70 action: 60 dvx: 0 dvy: 0 oid: 231 facing: 0 opoint_end: <frame_end> <frame> 70 flying pic: 999 state: 3000 wait: 0 next: 71 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 71 flying pic: 999 state: 3000 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 3 <frame_end> <frame> 73 flying pic: 999 state: 3000 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 65 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 3 <frame_end> |
DC-Code:
... <frame> 60 punch pic: 10 state: 3 wait: 1 next: 61 dvx: 1 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 2 x: 26 y: 58 w: 37 h: 23 vrest: 1 itr_end: bdy: kind: 0 x: 30 y: 18 w: 28 h: 60 bdy_end: bdy: kind: 0 x: 23 y: 35 w: 37 h: 24 bdy_end: <frame_end> <frame> 61 punch pic: 11 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav itr: kind: 0 x: 49 y: 33 w: 30 h: 16 dvx: 2 bdefend: 16 injury: 20 effect: 1 vrest: 10 itr_end: bdy: kind: 0 x: 39 y: 19 w: 21 h: 61 bdy_end: bdy: kind: 0 x: 51 y: 34 w: 26 h: 16 bdy_end: opoint: kind: 1 x: 49 y: 33 action: 70 dvx: 0 dvy: -10 oid: 233 facing: 0 opoint_end: <frame_end> ... |
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Sorry for gramma but I'm from Poland xD
My new char KillerBee
Check it out!
Sorry for gramma but I'm from Poland xD
My new char KillerBee
Check it out!