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Disable Attack for Computer Enemies
#1
The basic idea is this:
  • [Image: gifck8.gif]
    • The problem is, that it seems that it only works in the original firen_flame frames.
      So you only need to delete the dvx movement of those frames, give the burning-smoke frames state: 3005 and (to keep the gameplay up) give the opoint in Firen's Inferno frames a start-dvx.
I've done all those things and gave bandit an attack where he disables all attacks of the enemies in front of him.


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.zip   DisableMovement_StudyExeample.zip (Size: 54.48 KB / Downloads: 94)
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Disable Attack for Computer Enemies - by Lauli - 08-20-2008, 03:33 PM



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