08-23-2008, 05:48 PM
if i understand it correclty you want something like julians shadow clones (>>D)
however they should move around
now you already got it working by creating a character that doesnt interact with others in any way - however you cant make him disappear yet
another flaw in my oppinion is that you can actually select this useless character yourself - i doubt youll ever want to do that
so my solution would be this:
create a chasing type 3 object representing your shadow clone (whatever it is) without any bdys or itrs like the character you made
give it a hit_a/hit_d timer to make it vanish after some time
and now to get opponents attracted to it:
use a kind 2 opoint to spawn itself a character in the starting sequence
hold him with wpoints in all the chasing frames (if the sprites are shown in the chasing object the held character can always be the same invisible frame)
and make sure the frame the held character is in deletes itself once the chasing object vanishes
all this will of course not get you the same kind of movement as its just chasing - but it should distract opponents really well and its not as much work
however they should move around
now you already got it working by creating a character that doesnt interact with others in any way - however you cant make him disappear yet
another flaw in my oppinion is that you can actually select this useless character yourself - i doubt youll ever want to do that
so my solution would be this:
create a chasing type 3 object representing your shadow clone (whatever it is) without any bdys or itrs like the character you made
give it a hit_a/hit_d timer to make it vanish after some time
and now to get opponents attracted to it:
use a kind 2 opoint to spawn itself a character in the starting sequence
hold him with wpoints in all the chasing frames (if the sprites are shown in the chasing object the held character can always be the same invisible frame)
and make sure the frame the held character is in deletes itself once the chasing object vanishes
all this will of course not get you the same kind of movement as its just chasing - but it should distract opponents really well and its not as much work
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves