02-11-2011, 06:01 PM
Honestly I just wanted to sprite something big and did the fire dragon head. Then I started smashing details in it furiously and after it was done I decided to add a ice one. That should explain why the necks are not equally long and the akward position. I didn't care that much for that. Usually when I do this kind of sprites I sketch a quick template to evade this flaws, but at this time I was just adding body parts one after the next one.
@BP
Everything should have the same value, but I edited the body value manually to make it darker (it was kinda white before).
@chase123
Well it has fire and ice heads... I wasn't going to add green hair there just for the resemblance xD
@bashscrazy (you're goku2020?)
Now that you mention it, it seems kind of obvious xD
To my defense, it's quite time consuming to do something this detailed and big and keep everything in order at the same time.. but I'll be careful to don't keep doing the same flaws again with the next sprite :p
@BP
Everything should have the same value, but I edited the body value manually to make it darker (it was kinda white before).
@chase123
Well it has fire and ice heads... I wasn't going to add green hair there just for the resemblance xD
@bashscrazy (you're goku2020?)
Now that you mention it, it seems kind of obvious xD
To my defense, it's quite time consuming to do something this detailed and big and keep everything in order at the same time.. but I'll be careful to don't keep doing the same flaws again with the next sprite :p