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Questions about 'next'
#2
Quote:I wonder if Bat can go to frame6 or not after he finish frame5
coz I see there is next: 999 so it will go back to frame0?
Thats mean he cannot do frame6 forever?
The walking frames use state: 1 so they automatically go from one frame to another.

Quote:When he input D^A
5 Fire Balls will come down from sky to attack the enemies on ground
Make a move set where you opoint out 5 fire ball (go here for more info) and then use hit_Ua: <number_of_the_first_frame_of_the_move>

Quote:When he input D^J
5 Ice Balls will come down from sky to attack the enemies on ground
Same as above, change the Fire balls into Ice balls and hit_Ua->hit_Uj

Quote:But how can i start with that
Should i make the sprites first before i make the moves?[quote]
It's all up to you. You can use some other sprites as substitutes to see how the data work or make the sprite first so you know how to coordinate the itr/bdy/ect

[quote]Will it be hard to make a new object id?
No just check your data.txt to avoid existing id and then make up any number you want (i.e. id: 9001)
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Thanks given by: Alblaka


Messages In This Thread
Questions about 'next' - by nwfb1658 - 02-18-2011, 02:55 AM
RE: Questions about 'next' - by no one - 02-18-2011, 03:19 AM
RE: Questions about 'next' - by Alblaka - 02-18-2011, 11:38 AM
RE: Questions about 'next' - by MH-Razen - 02-18-2011, 08:42 AM



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