02-18-2011, 03:19 AM
Quote:I wonder if Bat can go to frame6 or not after he finish frame5The walking frames use state: 1 so they automatically go from one frame to another.
coz I see there is next: 999 so it will go back to frame0?
Thats mean he cannot do frame6 forever?
Quote:When he input D^AMake a move set where you opoint out 5 fire ball (go here for more info) and then use hit_Ua: <number_of_the_first_frame_of_the_move>
5 Fire Balls will come down from sky to attack the enemies on ground
Quote:When he input D^JSame as above, change the Fire balls into Ice balls and hit_Ua->hit_Uj
5 Ice Balls will come down from sky to attack the enemies on ground
Quote:But how can i start with thatNo just check your data.txt to avoid existing id and then make up any number you want (i.e. id: 9001)
Should i make the sprites first before i make the moves?[quote]
It's all up to you. You can use some other sprites as substitutes to see how the data work or make the sprite first so you know how to coordinate the itr/bdy/ect
[quote]Will it be hard to make a new object id?

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