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controlling opponents (for a mod)
#2
i dont really know what kind of control you want - but this really would only be carrying around
and you dont need a special effect or anything - the char only needs to be in the pickable state (1004 if im not mistaken)
problem: picked up objects change their team to who picked them (this is how you make someone become your teammate)

also the normal wpoints use frames from 20 to 35 - if you really do pick up a character (as a light weapon - you dont really have a choice on that i think - heavy would be cool of course, but again will require to at least edit the two heavy weapons aswell) you will be holding him in his own weapon attack frames - which looks rather funny

ive had a different solution - http://yinyin.exofire.net/index.php?curr...characters
bluna has a move to possess opponents (with proper edits - three extra frames i think)
and the readme explains it
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Messages In This Thread
controlling opponents (for a mod) - by Bamboori - 08-26-2008, 11:41 AM
RE: controlling opponents (for a mod) - by YinYin - 08-26-2008, 11:50 AM
RE: controlling opponents (for a mod) - by Hukko - 09-22-2008, 01:37 PM



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