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[solved] Simple explanation for adding dialogs in stage.dat
#4
(05-14-2011, 12:04 PM)Electric Shock Wrote:  Empirefntasy left one thing. The distance from the bound border. The talks will appear in any place they can and maybe the players will not be able to see them. Good if you use dvx: 550 dvy: 550 and dvz: 550 to prevent any y- or x- movement, especially to have no effect of gravity.

Well good luck for your stage mode.
off-topic:
Why dont you (empirefantasy) put talkings in your Adventure stage?

er... and how big must the bubble be?(as in resolutions)
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RE: Simple explanation for adding dialogs in stage.dat - by FreezeLoverandpossiblyexpert - 05-14-2011, 02:15 PM



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