Yeaaa I'm glad to see betit acknowledging my entry^^
I don't think he was trying to be harsh as most of you might have anticipated
While I do agree on some aspect of the sprite, you have to admit the design is wonderfully executed with intricate detail
The only notceable flaw I could encounter was facial displacement (the only thing I would immediately notice anyways...)
Face maybe a bit too generic for my taste however I can see where u were trying to get with the personality trait...maybe some what sassy I guess
You might also want to consider toning down or even deleting the collar bone & the neck region, I see it as too muscualr for such a region...
If you do want to include then just minimize the size and tone but I would really like to see the lighter part of his neck...gone
Now as for the face you might wanna move his right-side for his features to his left, giving a dynamic feel like what you did with his pose
Basically, I would like to see only half his face looking in tht direction
Mouth/nose are a bit too close to eyes, lower it down a pixel & increase a bit of his chin just barely so to even out the rest of the face if possible
Naturally, I don't feel there is more I could spot as of right now
The rest of the body is simply amazing...
This is whut I would have done...but I'm not the miraculous siegvar
Do whatever you feel like you could improve on him
edit: lol i left my page on all night and got ninja'd by 4 people :P
edit: i think betit knows what siegvar is capable of doing and pushes hard to expect the very best of his results...imo
I don't think he was trying to be harsh as most of you might have anticipated
While I do agree on some aspect of the sprite, you have to admit the design is wonderfully executed with intricate detail
The only notceable flaw I could encounter was facial displacement (the only thing I would immediately notice anyways...)
Face maybe a bit too generic for my taste however I can see where u were trying to get with the personality trait...maybe some what sassy I guess
You might also want to consider toning down or even deleting the collar bone & the neck region, I see it as too muscualr for such a region...
If you do want to include then just minimize the size and tone but I would really like to see the lighter part of his neck...gone
Now as for the face you might wanna move his right-side for his features to his left, giving a dynamic feel like what you did with his pose
Basically, I would like to see only half his face looking in tht direction
Mouth/nose are a bit too close to eyes, lower it down a pixel & increase a bit of his chin just barely so to even out the rest of the face if possible
Naturally, I don't feel there is more I could spot as of right now
The rest of the body is simply amazing...
This is whut I would have done...but I'm not the miraculous siegvar
Do whatever you feel like you could improve on him
edit: lol i left my page on all night and got ninja'd by 4 people :P
edit: i think betit knows what siegvar is capable of doing and pushes hard to expect the very best of his results...imo
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality