07-11-2011, 02:21 AM
(This post was last modified: 07-11-2011, 04:32 PM by bashscrazy.)
Problem still not solved..
however I have a new question.
ummm.. Can a character in their falling frames be caught by someone?
say an enemy is lauched into the air can my char jump into the air and grab them? kthnxbai
WHY WON'T IT WORK!?!?
That kick opoints a ball that is supposed to catch enemey
however I have a new question.
ummm.. Can a character in their falling frames be caught by someone?
say an enemy is lauched into the air can my char jump into the air and grab them? kthnxbai
WHY WON'T IT WORK!?!?
DC-Code:
<frame> 333 Spirit Breaking Cannon pic: 173 state: 9 wait: 1 next: 334 dvx: 550 dvy: 550 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75 wpoint: kind: 1 x: 40 y: 45 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 44 y: 2 w: 23 h: 47 dvx: 0 dvy: -25 fall: 70 vrest: 4 bdefend: 60 injury: 60 itr_end: bdy: kind: 0 x: 39 y: 6 w: 30 h: 68 bdy_end: bdy: kind: 0 x: 20 y: 34 w: 33 h: 12 bdy_end: <frame_end> <frame> 334 Spirit Breaking Cannon pic: 173 state: 9 wait: 10 next: 335 dvx: 550 dvy: 550 dvz: 550 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75 wpoint: kind: 1 x: 40 y: 45 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 30 y: 0 action: 193 dvx: 0 dvy: 0 oid: 401 facing: 0 opoint_end: bdy: kind: 0 x: 39 y: 6 w: 30 h: 68 bdy_end: bdy: kind: 0 x: 20 y: 34 w: 33 h: 12 bdy_end: <frame_end> |
That kick opoints a ball that is supposed to catch enemey
DC-Code:
<frame> 193 Spirit Breaking Cannon Catch pic: 10 state: 9 wait: 40 next: 1000 dvx: 0 dvy: 0 centerx: 20 centery: 22 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 3 x: 0 y: 0 w: 81 h: 46 arest: 1 catchingact: 194 194 caughtact: 141 141 itr_end: <frame_end> <frame> 194 Spirit Breaking Cannon Catch pic: 10 state: 9 wait: 250 next: 1000 dvx: 550 dvy: 550 dvz: 550 centerx: 20 centery: 22 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 190 y: 40 vaction: 141 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 cpoint_end: <frame_end> |
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