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[solved] vegeta data changing questions
#16
(07-12-2011, 07:35 PM)bashscrazy Wrote:  each attack has a fall 70 Redface already

MAKE IT 700000000! :D

But really, I guess the "easiest" way would be to directly spawn that object that'll grab the opponent as soon as possible and simulate this movement. If I remember correctly, there was a tag for bringing the caught char to a certain frame inside a cpoint, I believe. Try if you can simply let it display the falling frames :p
Silverthorn / Blue Phoenix
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Messages In This Thread
RE: vegeta data changing questions - by Jed37 - 07-08-2011, 12:25 AM
RE: vegeta data changing questions - by Marshall - 07-08-2011, 01:03 AM
RE: vegeta data changing questions - by Memento - 07-08-2011, 06:07 AM
RE: vegeta data changing questions - by A-Man - 07-08-2011, 10:42 AM
RE: vegeta data changing questions - by TheNave - 07-12-2011, 07:53 PM
RE: vegeta data changing questions - by TheNave - 07-12-2011, 07:35 PM
RE: vegeta data changing questions - by Silverthorn - 07-12-2011, 07:55 PM



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