07-13-2011, 11:34 PM
(This post was last modified: 07-13-2011, 11:40 PM by empirefantasy.)
use a high number of x: in opoint.And facing: 1,so it will be in the other side.
@v
So you mean: enemy character cover the beam?
Then use a small centery: in beam.
@v
So you mean: enemy character cover the beam?
Then use a small centery: in beam.