08-18-2011, 04:56 PM
(08-18-2011, 03:19 PM)YinYin Wrote:@Lauli (Click to View)watch this space for updated bouncing of deep, john and dennis
i will edit this post
Bah... is that really the optimal way of doing things? I tend to figure it'd be messier with that.
I had a hunch that's what you used... like you said the missing hit lag and hit effect are the dead giveaways... but then again.. I might still be dead wrong right now. :P
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