Poll: should i keep these exceptions or search for a way to enable immunity on those too?
You do not have permission to vote in this poll.
keep them
47.37%
9 47.37%
find a solution
52.63%
10 52.63%
Total 19 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
alf2 - current state: fire/ice affinity exception
#8
(08-22-2011, 01:13 PM)YinYin Wrote:  i dont know whether that can get us up to 4 different reactions - but even if, the sword will still lag on every swing

Resprite the ice sword into a heavy axe.. or hammer. Problem solved.
"lag? what? lag. the ice hammer of doom is heavy, haven't you heard of momentum?"
>.>
<.<

I couldn't help myself, I had to say it.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

My stuff:
| sprites | frozen |


Want to learn how to sprite from me? (Click to View)
have a request for me? (Click to View)
Reply
Thanks given by: Bamboori


Messages In This Thread
RE: alf2 - current state: fire/ice affinity exception - by Siegvar - 08-22-2011, 04:31 PM



Users browsing this thread: 2 Guest(s)