09-12-2008, 08:59 PM
(09-12-2008, 08:48 PM)Lauli Wrote: Then... Make the first object that is created by the dead char itself, spawn a bdy that makes the dead character go to those fatality frames. Blowing up or getting decapitated will be even more complex :/
Well then i think a nice way to do a kid of a fatality is the blow up
the character dies
he go to a finish him frames with a move after death
then in those frames the dead character can perform a suicide doing a combination or if he gets hit by other character he blow's up and if you dont perform the suicide the character fall's after a few seconds
i think i can do that with your little explanation what do you think about it, its cool?

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