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Characters for new lf2v2
#8
(09-13-2008, 12:16 PM)dazzapizza Wrote:  But does that explain why Deep showed up when I replayed the recording???
if your blitz deep has id 1 and the real deeps line is in front of him he will always be chosen instead (when it comes to opointing/object selection of any kind - only the char selection doesn care much about ids)

and that 'problem' isnt new - go try make some duplicates of blitz deep with opoint or spawn some in stage mode on 1.9c - same problem
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Messages In This Thread
Characters for new lf2v2 - by dazzapizza - 09-13-2008, 11:17 AM
RE: Characters for new lf2v2 - by snorsorbet - 09-13-2008, 11:30 AM
RE: Characters for new lf2v2 - by Boop - 09-13-2008, 11:59 AM
RE: Characters for new lf2v2 - by dazzapizza - 09-13-2008, 12:05 PM
RE: Characters for new lf2v2 - by Boop - 09-13-2008, 12:14 PM
RE: Characters for new lf2v2 - by dazzapizza - 09-13-2008, 12:16 PM
RE: Characters for new lf2v2 - by Silverthorn - 09-13-2008, 12:33 PM
RE: Characters for new lf2v2 - by YinYin - 09-13-2008, 01:20 PM
RE: Characters for new lf2v2 - by dazzapizza - 09-13-2008, 09:45 PM



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