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Sprite problem of enemies after joining team1
#4
(12-16-2011, 01:54 PM)xmfcx Wrote:  Yea, when the enemy chars die in the stage mod; if they are told to change the side in stage.dat; they transforms like state 8xxx.

That's not completely true - the 140 pic shift only accounts for ids 30 - 36 (afaik). After all, you can also let random heroes (also Bat and LEx in the original) join and they have their sprites correctly shown.
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RE: Sprite problem of enemies after joining team1 - by Ramond - 12-16-2011, 05:25 PM



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