12-30-2011, 03:14 AM
then what about it:
your char will summon a ball which has pic: 999(it means invisible) and also state: 3000 (like firen's ball)
this ball will go to animation frames when it hits the char.(hit,hitting frames will go to frame you want)
your char will summon a ball which has pic: 999(it means invisible) and also state: 3000 (like firen's ball)
this ball will go to animation frames when it hits the char.(hit,hitting frames will go to frame you want)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)
![[Image: afro-davis.jpeg]](https://mfc-images.s3.us-east-1.amazonaws.com/general/afro-davis.jpeg)

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