01-24-2012, 04:19 PM
kewl...
the first version has realistic lightning on the face, 2nd is too seems too c&p lightning from the original
In his normal state you incorperate a similar complexion like you did with his kyubi form, it's very animated and recognizable (unlike his normal one, which is kinda hard to see). Could also be contrast on skin. I also suggest positioning the mouth and/or nose one pixel down, or just simply play around with it till it looks right, atm it's kinda compressed
arms kinda look awkward, you should have them spread out more, if you really want him to raise his arms like that then his right one needs to be fixed (it looks as though it's bending like jelly)
do you normally work 100% @ that size (79x79?)
i really recommend you work larger like most of us do, it's way easier to get it right @ that size
the first version has realistic lightning on the face, 2nd is too seems too c&p lightning from the original
In his normal state you incorperate a similar complexion like you did with his kyubi form, it's very animated and recognizable (unlike his normal one, which is kinda hard to see). Could also be contrast on skin. I also suggest positioning the mouth and/or nose one pixel down, or just simply play around with it till it looks right, atm it's kinda compressed
arms kinda look awkward, you should have them spread out more, if you really want him to raise his arms like that then his right one needs to be fixed (it looks as though it's bending like jelly)
do you normally work 100% @ that size (79x79?)
i really recommend you work larger like most of us do, it's way easier to get it right @ that size
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality