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ITR to Catch Tutorial.
#1
My first tutorial of DC.
A simple catch (Louis Special):

Code:
<frame> 275 r-catch
   pic: x  state: 9  wait: x  next: 276  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: x
   wpoint:
      kind: 1  x: 48  y: 49  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 25  y: 12  w: 47  h: 68
   bdy_end:
<frame_end>

<frame> 276 r-catch
   pic: x  state: 9  wait: 2  next: 277  dvx: x  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\003.wav
   wpoint:
      kind: 1  x: 48  y: 49  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   itr:
      kind: 3  x: 21  y: 34  w: 40  h: 28  vrest: 7  
      catchingact: 279 279  caughtact: 132 132  
   itr_end:
   bdy:
      kind: 0  x: 26  y: 10  w: 45  h: 72
   bdy_end:
<frame_end>

<frame> 277 r-catch
   pic: x  state: 9  wait: 2  next: 278  dvx: x  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\004.wav
   wpoint:
      kind: 1  x: 48  y: 49  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   itr:
      kind: 3  x: 21  y: 29  w: 43  h: 30  vrest: 7  
      catchingact: 279 279  caughtact: 132 132  
   itr_end:
   bdy:
      kind: 0  x: 28  y: 12  w: 48  h: 65
   bdy_end:
<frame_end>

<frame> 278 r-catch
   pic: x  state: 9  wait: 3  next: 999  dvx: -1  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 100
   wpoint:
      kind: 1  x: 48  y: 49  weaponact: 26  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   itr:
      kind: 3  x: 21  y: 29  w: 43  h: 30  vrest: 7  
      catchingact: 279 279  caughtact: 132 132  
   itr_end:
   bdy:
      kind: 0  x: 25  y: 12  w: 47  h: 68
   bdy_end:
<frame_end>

Use a running pic or others to use a catch move.
catchingact: x x is the frame that go when you char collid in others chars.

caughtact: x x is the frame that you opponent go when collid with "catch move".

Use DVX to avance with your char, in the last frame is "-1" for stop your character, or use next: 218 (frame - stop running).

To move for up and down when use catch move use DVZ: xx.

In catch move you can use state: 15

In "fire catch move" use state: 18 (fire effects).

So, this is a simple tutorial "catch entrance", no is completed. can you finish for me? ^^
Sorry about my english "/

bye!
<center>[Image: 38018291.gif]</center>
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Messages In This Thread
ITR to Catch Tutorial. - by Hukko - 09-19-2008, 01:36 AM
RE: "Entrance" Catch Tutorial. - by Silverthorn - 09-19-2008, 02:41 PM
RE: "Entrance" Catch Tutorial. - by Handertaker - 09-26-2008, 10:33 AM
RE: "Entrance" Catch Tutorial. - by Madara Uchiha - 11-11-2008, 09:06 PM
RE: ITR to Catch Tutorial. - by Silverthorn - 11-12-2008, 02:19 PM
RE: ITR to Catch Tutorial. - by itsmee - 11-13-2008, 06:49 AM
RE: ITR to Catch Tutorial. - by Drahcir - 11-18-2008, 10:24 PM
RE: ITR to Catch Tutorial. - by Hypermodder - 11-18-2008, 10:29 PM
RE: ITR to Catch Tutorial. - by Azriel - 11-18-2008, 10:29 PM
RE: ITR to Catch Tutorial. - by Hukko - 11-19-2008, 01:53 AM



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